Posts by xDeeringx

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    more information is need

    1.- what fusion version you are using?

    2.- are you using input type without edit object, they work as paired so when using input type edit object must exist

    3.- did you update the android sdk tools to something close to 28 instead of

    Android SDK Tools Revision 25.2.5

    1. 291.6

    2. no just the android input type <= I'll eliminate it and see if that helps

    3. yes.


    Update: eliminated the android input type and was able to build. Thank you for the insight

    I have followed every instruction on this thread to be able to export to android... and I'm still getting this:

    any input and help would be awesome

    Update: I have found an equation that let's me rotate the active object using the right thumbstick:

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    ATan2(StickRightH( "XBOX Gamepad", 1 ), StickRightV( "XBOX Gamepad", 1 ) )

    I had that set to always and of course when the RightH and RightV are 0, the obect snaps back to to original angle. If I figure out anything else I'll post it here. Thanks to all for looking into this.

    Updatex2: Ok I was able to get a somewhat decent dual stick example put together.

    link: Please login to see this link.

    I had to change the equation because I was getting an inverted effect with my active

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    ATan2(StickRightH( "XBOX Gamepad", 1 ), StickRightV( "XBOX Gamepad", 1 ) ) + 180

    I hope this helps. I used the XBOX gamepad extension (obviously) to accomplish this. If anyone is able to accomplish this using the Joystick2 extension, please share your findings. Thanks to the community for being a think tank. :D

    I recently seen Sparckman's tutorial on top-down shooter. I liked it and followed along with it. It got me thinking about doing that with a dual-stick shooter. I did a few searches around the community and on the web and not much has been done on this. I would like to see this topic in a visual tutorial. I apologize if this has been covered already, I just haven't found it. I'm only interested in using gamepads/controllers for this project, not touchscreen. Thanks in advance.

    kingtigre, thank you. I changed it to win 98 compatibility and it started to act right. you are awesome!

    edit/update: I just tried to load a texture and it closes out on me, the editor comes up and doesn't crash, but when I try to load a texture it closes out on me. This thing is a headache on windows 8.1.

    First off let me say I'm sorry that happened to you as well, but I'm also glad to know I'm not the only one experiencing this. I've tried looking into submitting this in the bugbox but I don't see an appropriate place for this issue.

    If someone would be nice enough to help us with this issue, that would be awesome. Thanks to all who have looked into this issue so far.

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    Just a random thought. Go to your source folder where the map editor .exe is, and change the compatibility mode on it to say Win 7 or XP. I don't know that this will work, but it would be one thing that I try.

    Thank you piscesdreams, but I have tried that. That was one of the solutions that was given to me in the Click Converse chat room.

    I'm not sure if this is the right place for this but I have purchased the Raycaster Object for my windows 8.1 (64 bit) system and the built in editor crashes and doesn't acknowledge my textures that I have loaded. I do have a windows 7 system, but I haven't tried it out on there. If someone can fix this because I do my majority of game work on my Win8.1 system. Thank you.