Posts by Kalibr

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hi guys
    I'm all the same with the question of help
    So I have found two ways of cutting objects.
    I joined them into one file.


    Right one is composed of the little objects.
    Left - Surface.
    We can cut them when shooting.

    Objective:
    If the object is cut fully, then the part without the red square has to be deleted.
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    Hello. Pardon my asking but could you help me please.
    I've ran out of ideas how to implement this feature. People with whom I am familiar did not provide any useful information. That's why I'm asking you to give me some advices.
    Thank you!
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    In the lands where serenity is forgotten.
    Where the worst nightmares are awaken.
    And where human lost all wars and abandoned their hope for a quiet life
    There is a group of undead and unliving who can save themselves and the whole Humanity.
    But they will have to pass...
    Pass this Hard way till the end.

    Are you the hero?

    Deaths will show.

    In this game you will face violence and extraordinary complexity.
    You will have to become one of three heroes to slash enemies or to die from their hands.
    What will your hero do? It depends only on your skills…

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    Hello everyone.
    This game was created by the two of us, an artist and a programmer.
    We created a game with new and unique gameplay!
    The rule is that you have to die. You have to die over and over,
    as often as possible.
    You'll face hardcore gameplay and challanges and much more!


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    Good afternoon friends.

    I will ask a question that is already 10,000 times asked at the forum. but looking at them all, I did not find the exact answer or the solution to this question.

    Question:
    Resolution 1280x720 the game
    It is necessary to remove the navigation bar !!!

    I removed it using android object
    skrolinke when at the end of the navigation bar vseravno jumps out of the screen .. it is clear and it is necessary

    But the trouble is that it compresses pulling out the game on its size

    So.

    The question in the following. How to make so that the navigation bar
    1. There was a clear top panel.
    2. It was on top of the game, ie not squeezed my gameplay

    I would be very grateful to everyone who tell me how to resolve this issue

    Thank you in advance!.

    A pair of screenshots for example.

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    but because I would like to make it all looked ...

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    The whole point of this is that the object must be on a flat surface the whole, not a piece of one hand. That's like the third example, the object should not take the value value 1, because - he is not completely on the line. How can I check that the collision took place in the whole object, rather than a part of it

    Hello guys.
    help to solve such a question.
    How to implement the definition of the object stop on a level surface.
    While it is necessary to determine only if the object is completely on the platform. Picture 3

    And is exactly X

    preferably without sensors on the sides at the site ....

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    Big Thanks

    Guys, good afternoon to you.

    I write because there is no force to cope with the problem alone

    The essence of this.


    There is a tower, which clings to the gun and the detector to track the enemy

    Tower which is created by pressing the digit 1 - working
    (Well, not quite as it should be - there is a problem in that if the detector will go with the lowest ID is the enemy than the one for which there is a surveillance tower is switched to a new enemy ... but the question now is not about that)

    The question is that the tower number 1 works and it has encouraged

    Not pleased with the fact that when I create a second type of tower, similar to the first copy-paste and changing all the objects and the magnifying glass on the new titles and assets.

    She refuses to work ...
    Tower created by pressing the digit 3

    Please help. because as I have already said, no strength,

    Help solve the problem, or may try to reduce my processing algorithm namudril because I was not a little.

    I understand that I ask a lot of work to do now. but the glory clickteam I hope you will help me.

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    Thanks in advance for any assistance

    Good afternoon.

    Please help me to randomly attack on the enemy hero.

    The thing is, I need that each of the enemy, with intervals randomly shot at the hero.

    But I get the maximum that an object identifier 0 shoots hero (((

    Please help

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    Hi guys.
    Faced with the problem of exports to android.

    There are two objects that revolve on arbite another object.
    All this is done through a standard motion "Circle"

    In order to choose the center of the X and Y do I choose an object through "Clickteam Movement Controller" and put him center. When you start the computer everything works fine.
    When you start the phone, the application will not start.

    But when I removed one only action, "select an object" At least then run on your phone, but a circular motion on the object is disabled.

    Has anyone encountered this error? it may suggest to get rid of it, or do what you need but without it.
    And only need to put down the center of one object to another object.

    Thank you in advance
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    Guys, please help. The third day of the small knowledge of the program will attempt to try to solve. But all in vain.
    The point is that I create a tower, in a vertical plane. (no view from the top).
    Each tower has its own assigned detector visibility. (This is required, because that is in the future for each tower can be given to improve as a firing rate, the size of the target lock, etc) Normal Target system without the detector will not work here. Because you can not manage each of them individually. "I think so ... Reviewed by a ton of examples with Target Detection"
    There are enemies, everyone will have their own life, so as well as the tower I made them with every cycle ID.
    Now the problem.
    As you may have guessed, the problem just in the detector. I can not assign a normal capture enemy. On the example that I attached, you're done. Once the enemy is caught when the enemy is in a different detector. Although the events I made it a condition, and it works, but on the condition that created only one enemy !!!!

    Picture
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    Please help find my mistake. I would be very much appreciated. After 50 hours of searching, his errors I had my eyes sleep)))

    Left mouse button to build a tower
    Right mouse button enemy

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