Posts by sirina

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hi Sirina,

    I'm making a game with elements inspired by roguelikes such as Binding of Isaac, it's made in Fusion too, and I find I can do anything I want to achieve if I try.

    Wow, your game looks really cool! +1 for the name too, cats are awesome. :)
    Although the graphic style is different to mine, your game actually is similar to what I had in mind.

    schrodinger, somehow I can't quote you so, yes, my game would also have fixed screens, so the screen doesn't move when my character moves.
    Thanks for your tips, I will keep them in mind!

    Do you guys think I should buy Fusion 2.5 or could I also develop my game with the free version? 80€ seems to be quite an investment for a broke college student (however I guess it would be doable when I do a ramen-only diet the following month).

    Great :)
    This program starts to sound like it's exactly what I was looking for.
    I also made a thread on the GameMaker forums, but my game idea is apparently much harder to realize with it..

    From your experience, what would you say is the best start for such a project? I guess it would be better to start with the "programming" and do the design stuff later on?

    Hey tompa,
    thanks for your reply!
    My game wouldn't be nearly as complex as binding of isaac, i thought about 2-3 levels with ~5 "rooms" each and a boss at the end.
    However, is Fusion also able to randomly insert stuff? For example, there are 5 weapons in the game and I want a weapon to drop/spawn in a room, and it should be chosen randomly out of those five. Is this possible?

    Hello Community,

    I have questions regarding fusion and would be happy for help :)
    First, I don't know if my thread is in the right forum, I am sorry if it belongs somewhere else!

    I am a design student. As my final project, I want to make a game. Making a game has been a wish of mine since I was a little child, so why not now?
    However, there are a few problems that make me question if it would be a good idea:

    1. I only have a few months of time for my project. (5-6 months)
    Of course, in these months I would probably work every day for the game.

    2. I am absolutely horrible at programming languages. Tried (& failed) to learn java a few times, even processing is too complicated for me.
    However, I have a friend who's a computer scientist and would be willing to help a bit.

    3. I don't know if making a roguelike is possible with fusion.
    I have the whole concept of the game, the levels, the design, the characters figured out, I just need to make it.
    My game should be similar to binding of isaac, with different rooms, different weapons, some items which change your health and stuff.

    So - is this software the right thing for me? Is it possible to make a roguelike with no real programming skills with fusion? What do you think?
    I would be grateful for your answers :)