I also tried shift and control left click And I can’t place lights either
Posts by Archon
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I have a new issue Never mind about the installation. I go into the frame called editor and I select the ground with my cursor but when I left click nothing happens any ideas as to why? I looked in the events and the conditioner for placing a block when left click is still there so it should work
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Hi I bought the plug-in and I’m looking at the manual but I don’t see installation instructions. What do I do with all of the different files? I’m not sure what to put where
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To be specific this would be an isometric game with numerous different abilities and methods of attack for the player including spells, although that’s the easy part. I am looking to preferably implement in inventory system where the player can pick up gear from enemies killed and equip it and each piece of gear will give you different armor values which will give you more protection in the form of extra help. I would also like to system for attacking where you can click an enemy to select it and when you choose your attack it directs it at the selected enemy although I’m not sure how to make this election system. Thanks please let me know
Here is a link to some basic Diablo gameplay that demonstrates the selection and attack system. If you watch enough you can see when the red people are selected most of the blows and attacked go towards them.
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Diablo style hack and slash examples hi so I had this idea for a big hack and slash game that I want to design. Obviously some aspects of it are easy to me but I was really hoping that somebody could show me a good example of a hack and slash game that is Diablo style or something along the lines of drakensang. Thanks please link me examples.
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Thanks all, I got it fixed it was just being a bit weird with where it wanted me to put conditions
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Looking at this, I have replaced the if click save or load button conditions with if user clicks on two actives, one that replaces the button for save, one that lcicking makes it load, and with this system it works exactly as it should. This makes me think the issue is that clicking a key on the keyboard makes the code not work, but clicking an active or button makes it work. Any ideas?Thanks,
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Hey, so uh I don't see why I would end or start the application, but this seems essentially like what I tried and it go all glitchy. To clarify, I don't want escape to end the application, this frame of inventory would be a popup you can open and close,neither key should end the application. But What you are trying to say here seems pretty much like what I have tried multiple times and made it not work,
I'll include an updated attachment, this one still has the save and load button system, but it shows what I mean by the popup. You'll have to hit i when you open the frame. -
hi! So I recently download an mfa file for an inventory that saves and loads, you have a list with the names of items and you can select them and right click to put them into armor and hand slots, there is also a save and load button so you can hit save and then reopen it and load up the same inventory. That all works fine but I'm looking to make this a popup and not a whole frame, where you can hit i and the inventory popups up and you can do it, and then hit escape to close it again. So what i want to do is have it automatically save the current inventory when you hit escape, which would close the popup, and have it then load up the same inventory when you hit I to re open this. But I keep trying to do things and it has errors.
What I have tried so far is a few different things, but I keep copying the code from the "when you click the save button" condition to the hitting escape and likewise copying the load to hitting i so that it should ideally auto save when hitting escape and load up when you hit I, without the use of buttons. I've tried a lot and asked a few people but no one seems to have a good fix, as I said, it works perfectly well when it's buttons but for one, I don't want buttons and two I want it to be a popup. Of course I know how to make it be a popup, it's just the auto save and load. I will attach the file thank you and a reply asap would be appreciated -
ive been doing this for four years. I did not do somethimg that basic.
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So I have a lacewing lan but even when I set it to stop/bounce when I leave the play area I can walk right through.I even changed myself to 8 directions and it still wont work. HELP!
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Hi so I have a lacewing lan game using the shooty game tutorial by diddydoo and its like a paintball so I want you to spawn at a totally random location so you cant just stand at spawn and spam shoot. Is that possible? if not how would it set it so that there are four different locations you can spawn at?
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Sorry Please login to see this link.
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Help! Please
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Hi so I have an 8 direction moo click lan game. you see each move and you see where you are but it doesn't show the OTHER PLAYERS what direction you are facing it always shows one random direction so I see what direction I am facing but the other players don't. Here is the game mfa file. Please login to see this link.
here is the built game, Please login to see this link.
please tell me or just change and send back a version where other players see the direction.
also the ip box is to type the ip of the host computer NOT YOUR OWN! So I do change directions I don't need code to set that I need code to send my directions.
Exact code THANKS! It doesn't have to use 8 direction movement it just needs to let you change direction and move in different directions. sorry if this is a re post my wifi went out while posting the last so I cant tell if it was made or not. THANKS! -
Hi so I have an 8 direction moo click lan game. you see each move and you see where you are but it doesn't show the OTHER PLAYERS what direction you are facing it always shows one random direction so I see what direction I am facing but the other players don't. Here is the game mfa file. Please login to see this link.
here is the built game, Please login to see this link.
please tell me or just change and send back a version where other players see the direction.
also the ip box is to type the ip of the host computer NOT YOUR OWN! So I do change directions I don't need code to set that I need code to send my directions.
Exact code THANKS! -
Hey just along with the feedback while I'm getting replies how do I send my direction to the other player cause it's eight directions. I do change direction it just doesn't show them when I do
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And the full will be Much better