k sweet thanks!
Posts by tank95634
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hello. I made a games and am trying to understand why it is not working. It seems the problem is the object set to be destroyed are not and they stack up untill the game stops making new objects and messes up all together. Is there any way I can change that? My game url:
and the file is
thanks in advance
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i put the file in a zip. here it is
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No one will play my game because windows keeps saying its probably a virus. something about a trusted signature. Ive been trying to upload the game, but for some reason the uploader won't allow me to upload the file (even though i zipped it and the zip file is under the size limit posted, it says its too bit, even though the limit says 2.95 and my .zip file is 2.91 ) anyone know how to make the game stop sending security warnings?
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nevermind set it to spawn in general events, relative to the projectile. thanks
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it says file too big to attach. can i email it?
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i went to the event editor of the projectile, then i set it in the spawn item catagory, set the x and y to the projectile, and setting it to destroy after the animation is played...
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I have a game in which i have an object destroy another object, where an explosion object is supposed to play and then destroy itself. It will only play the first time and then it never plays again. Any help I could get with this matter would very appreciated I followed this tutorial.
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