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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Just wanted to share a working setup for compiling Android APKs using Clickteam Fusion Developer 2.5 on Windows 10 in 2025. If you're running into issues building APKs, this combo of tools should help ensure smooth exporting.
โ Required Software:
1. Android Studio โ Koala Feature Drop | 2024.1.2 Patch 1 ๐ Released: September 17, 2024 ๐ Please login to see this link.
๐Please login to see this link.
Quote
Tip: Use the "Download Options" section for offline installers if needed.
2. Android SDK Platform โ Android 14 ("UpsideDownCake") ๐ฆ API Level 34, Revision 3 Install via: Android Studio > SDK Manager > Android API 34 Make sure to include:
Android SDK Platform 34
Android SDK Build-Tools 34.x
Android SDK Command-line Tools (latest)
Google USB Driver (for physical devices)
3. Java Development Kit โ JDK 11.0.27
๐Please login to see this link. ๐ Please login to see this link.
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โ ๏ธ Note: You may need to log in to Oracle to access archived JDK versions.
๐ Clickteam Fusion 2.5 Setup Steps:
Open Fusion โ Tools > Preferences > General
Under Android Exporter Settings:
Set Java SDK Location: C:\Program Files\Java\jdk-11
Set Android SDK Location: Usually found at C:\Users\YourName\AppData\Local\Android\Sdk
Ensure your Android Export Module is activated and updated.
๐ก Additional Notes:
Avoid JDK 17+ โ Fusionโs Android exporter is optimized for JDK 11.
Android 14 (API 34) is confirmed to work with this setup in 2025.
Always clean and rebuild your Fusion project after switching SDKs or tools.
If youโve had success with other combinations, or encountered issues with this setup, feel free to share your experience here to help others!
Iโm running into an issue while building my Android project with compileSdk = 35. Iโm using Android Gradle Plugin version 7.4.2, and Iโve received the following warning:
Code
WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 35
This Android Gradle plugin (7.4.2) was tested up to compileSdk = 33
This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=35
to this project's gradle.properties
The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 35
> Task :app:preBuild UP-TO-DATE
> Task :app:preDebugBuild UP-TO-DATE
> Task :app:mergeDebugNativeDebugMetadata NO-SOURCE
> Task :app:compileDebugAidl NO-SOURCE
> Task :app:compileDebugRenderscript NO-SOURCE
> Task :app:generateDebugBuildConfig
> Task :app:javaPreCompileDebug
> Task :app:checkDebugAarMetadata
> Task :app:generateDebugResValues
> Task :app:mapDebugSourceSetPaths
> Task :app:generateDebugResources
> Task :app:createDebugCompatibleScreenManifests
> Task :app:extractDeepLinksDebug
> Task :app:processDebugMainManifest
> Task :app:processDebugManifest
> Task :app:mergeDebugShaders
> Task :app:compileDebugShaders NO-SOURCE
> Task :app:generateDebugAssets UP-TO-DATE
> Task :app:mergeDebugAssets
> Task :app:compressDebugAssets
> Task :app:processDebugJavaRes NO-SOURCE
> Task :app:checkDebugDuplicateClasses
> Task :app:mergeDebugResources
> Task :app:desugarDebugFileDependencies
> Task :app:mergeDebugJniLibFolders
> Task :app:mergeExtDexDebug
> Task :app:processDebugManifestForPackage
> Task :app:mergeDebugNativeLibs
> Task :app:processDebugResources FAILED
> Task :app:mergeDebugJavaResource
> Task :app:validateSigningDebug
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.res.LinkApplicationAndroidResourcesTask$TaskAction
> Android resource linking failed
aapt2.exe E 05-09 04:15:47 2696 3688 LoadedArsc.cpp:94] RES_TABLE_TYPE_TYPE entry offsets overlap actual entry data.
aapt2.exe E 05-09 04:15:47 2696 3688 ApkAssets.cpp:149] Failed to load resources table in APK 'C:\Users\Admin\AppData\Local\Android\Sdk\platforms\android-35\android.jar'.
error: failed to load include path C:\Users\Admin\AppData\Local\Android\Sdk\platforms\android-35\android.jar.
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 9s
22 actionable tasks: 22 executed
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Has anyone encountered this issue before or have any suggestions for resolving it?
Hi everyone, I'm encountering a Gradle build error that I haven't been able to resolve. Here's the error message:
Code
> Task :app:preBuild UP-TO-DATE
> Task :app:preDebugBuild UP-TO-DATE
> Task :app:compileDebugRenderscript NO-SOURCE
> Task :app:generateDebugResValues
> Task :app:generateDebugResources
> Task :app:createDebugCompatibleScreenManifests
> Task :app:extractDeepLinksDebug
> Task :app:mergeDebugResources
> Task :app:processDebugMainManifest
> Task :app:processDebugManifest
> Task :app:processApplicationManifestDebugForBundle
> Task :app:mergeDebugShaders
> Task :app:compileDebugShaders NO-SOURCE
> Task :app:generateDebugAssets UP-TO-DATE
> Task :app:mergeDebugAssets
> Task :app:processDebugJavaRes NO-SOURCE
> Task :app:compileDebugAidl NO-SOURCE
> Task :app:checkDebugDuplicateClasses
> Task :app:generateDebugBuildConfig
> Task :app:javaPreCompileDebug
> Task :app:checkDebugAarMetadata FAILED
> Task :app:processDebugManifestForPackage
> Task :app:bundleDebugResources FAILED
> Task :app:mergeDebugJavaResource
FAILURE: Build completed with 2 failures.
1: Task failed with an exception.
-----------
* What went wrong:
Execution failed for task ':app:checkDebugAarMetadata'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.CheckAarMetadataWorkAction
> The minCompileSdk (31) specified in a
dependency's AAR metadata (META-INF/com/android/build/gradle/aar-metadata.properties)
is greater than this module's compileSdkVersion (android-29).
Dependency: androidx.appcompat:appcompat:1.4.1.
AAR metadata file: C:\Users\Admin\.gradle\caches\transforms-3\f052799bd1514fad727c14656fc8e64d\transformed\appcompat-1.4.1\META-INF\com\android\build\gradle\aar-metadata.properties.
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
2: Task failed with an exception.
-----------
* What went wrong:
Execution failed for task ':app:bundleDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.res.Aapt2ProcessResourcesRunnable
> Android resource linking failed
ERROR:C:\Users\Admin\.gradle\caches\transforms-3\03a1b8ca0380c77bbfab545663bdd5a6\transformed\core-1.8.0\res\values\values.xml:104:5-113:25: AAPT: error: resource android:attr/lStar not found.
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
* Get more help at https://help.gradle.org
Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
See https://docs.gradle.org/7.5/userguide/command_line_interface.html#sec:command_line_warnings
BUILD FAILED in 7s
16 actionable tasks: 16 executed
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Iโm using Java 17.0.15 and Android Studio 2024.3.2, and my Gradle version is 7.5
I'm getting this error because my project is using compileSdkVersion 29, but the library androidx.appcompat:appcompat:1.4.1requires at least compileSdkVersion 31.
๐ง How do I Fix It?:
I need to change my compileSdkVersion and targetSdkVersion to at least 31.
Hi I really need help!, what is the best resolution for mobile games that resize properly from phones to tablets? also how can I get Ultimate Fullscreen to work on an android project?