Posts by Escaflowne

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hello dear Clickteam community,

    Happy New Year and congratulations on your new web design. :)

    In the last few days I have seen a video on Youtube in which you introduce an incredibly interesting and perhaps even, from my point of view, important innovation for us.

    In the video, from 1:11 min ("Seemless Fusion objects") you show the possibility to combine the known 2D engine view with the 3D view of Firefly.
    Unfortunately, it is not certain whether this update will be released in the future, as this idea is probably still in an experimental phase.

    In this thread I want to share my enthusiasm for this idea with other Clickteam Fusion users and encourage you in this update:
    "We really want this and would love to see it integrated. Please go ahead and give Firefly another boost! :love:^^"

    Please login to see this media element.

    Thank you very much.
    Escaflowne

    Make sure normals aren't flipped in the model, also I've been told (haven't tested yet myself) that FBX files exported from Blender can be imported into Firefly "as is" (might need to play with the export setting on the Blender side of things, due to different axis system - Z IS NOT REAL UP AND WILL NEVER BE, STOP TRYING TO MAKE IT A THING).

    Hello Darkhog, today i've tried to export the 3D Object as an FBX file (totally oversaw it) with texture (as seen in the video: Please login to see this link.) and flipped normals (as seen in the video: Please login to see this link.). After that and some manipulation of the Example-file (to load the FBX from path-Directory) I saw a first result: The donut (but not quite right with the texture).
    I think I have to unwrap the texture in blender and then reload it as Firefly-Material -1st Texture? Or can be the texture baked in the 3D-File itself witout loading within fusion?

    Kind regards :pacman::pacdot::pacdot:
    Escaflowne

    Hello dear Clickteam-community,
    I am very basic with Clickteam Fusion, but have seen that it is possible to import 3D objects from Blender into Clickteam Firefly

    I am looking for a current, absolute step by step tutorial on how to visibly import and control a 3D model from Blender (Version 3.4 and later; without the x.Data export option as Blender no longer supports it) into Clickteam Fusion 2.5 (Build 294.14)
    In my search I already came across few tutorials/explanations. I tried to load .blend, x.data and .obj files (sometimes also experimentally at places where it in tutorials should not be inserted - in the hope something would be displayed. Unfortunately all in all without success.

    The tutorials are:
    (2020)
    Please login to see this link.

    (2018) Blender to Firefly-Animation (with x.File)
    Please login to see this link.

    (2017)
    Please login to see this link.

    No matter if using old Blender versions, additional Blender addons for Obj. or X.Data export or even using the example files "Chokobreak" and "Examples" (with 3D meshes): Nothing wants to display itself to me.

    First of all: Yes, I have used the Firefly objects like camera, mesh data, engine and Firefly material (without texture, but it should at least show a shape in black, right?) like said in the Youtube-Video.

    Can someone provide me with an actual, real step-by-step help to achieve my goal?
    Maybe someone even has a good (video) tutorial that I overlooked so far.
    Any help on this is appreciated.

    If there is already a current thread on this, please excuse me and move the post.

    My ambition here is to understand what works where and how, not to make others do the work.
    [This is my first post, I hope I haven't stepped on anyone's toes. If so: I'm sorry. I'm still learning.]
    :D

    Thank you very much.
    Escaflowne