Posts by WazMeister

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hi all


    Just a quick update....

    I managed to locate and hunt down (Predator style!) the creator of these examples. He / she is named Patrice! Not sure if they'll welcome me mentioning their name. Anyhow, their an amazing individual and very polite! I signed up the the Pateron Reactor to learn more from all the awesome examples.. but could I put a request in that someone can approach Patrice and get one of these examples up on Reactor please? I think it would be such an creative leap for Firefly and motivate others to really create some amazing stuff.... including me! (selfishly ;) ).

    Maybe I'll find a contact on the pateron page and write to them!

    This reads awesome. Is there a way to use it to control lots of enemies in a top down shooter, to stop them overlapping on top of each other when chasing player? trouble I currently have they chase nicely but then obliviously all merge as 20 then look like 1x enemy........tried various collision code / trial and error and cant seem to get anything nice working. Could this be used?

    Hi All,

    I've bought Firefly recently and with lack of learning content / tutorials, I'd like to try contribute. Hence... I'm looking for someone to either create or show me how to create some of the following (YT videos provide examples). Ultimately I'm happy to pay for either example .mfa with clear guidance how it's done, tools used etc. or 1 to 1 lessons.. As a end result, I'll create my own and develop on them and create my own set of video tutorials with aspiration to help others with developing and get people started with Firefly and grow the community (never know!).


    The tutorials that are available or examples already just don't seem intuitive or helpful with just viewing within Firefly.. (explanation someones required).

    What I've managed to do myself.

    Load in a model (example mixamo) with multiple animations and trigger the model to play animations in different states, i.e walking, idle, aim gun etc...

    Load custom terrain..

    What I'm look for is:

    Developing third person view with strafing. The Mouse allows holding right mouse button down for example to have a free look around the view fixated on the model (not a standard primitive but actual animated model).

    Developing open world terrain area for the player (third person as above) to run around.

    Similar to these example is what I'm looking for:

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    In addition to the above, implementing other NPC models similar to this example:

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    Many thanks for your time and assitance with viewing this.

    Hey, Thanks!


    I got it working to left now, using the below... but now when my crosshair moves back to the right its wrong way that side... how do I get it working the other side now? Flipping it again don't fix it.


    - Use a shader to vertically flip the sprite depending on the the crosshair's position

    Hi,


    I'ved done a few searches (google, youtube, here) and unable to solve a issue with my 360 movement/direction with a gun sprite. It follows mice fine, but when mouse moves to left side of screen (x) the gun is upside down.. I've trial and error various code but no fix.

    Anyone able to help, assuming some sort of calculation is required?!?

    Hopefully images work to show... gun is basically upside down!

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