I’ve always been curious about this: Do the 'overlap' and 'collision' conditions work properly inside a fast loop? For example, when I include a collision → bounce action inside a fast loop, it doesn’t seem to work correctly. Can someone explain how this behaves?
Posts by dai777
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Thank you for the great suggestion! I really appreciate the helpful advice.
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Since fonts are rendered differently on iOS and Android, the text appears misaligned between the two platforms.
What is the best way to fix this?I want to include dynamic numbers in the text, so using images is not an option.
Do I need to create separate projects for iOS and Android to adjust the font position?If there is a condition to detect whether the app is running on iOS or Android, that would be helpful — but is there any way to check that in CF2.5?
Please let me know the best workaround.
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I didn't really understand it, so I just selected [Yes] and submitted it, and it worked out.
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This is about the rejection when submitted to Google."
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I selected [No] for the question "Does your app collect or share user data of the types listed?" in the Google Data Safety section.
However, I received the following response from Google:"Your app's data safety form is invalid.
Your app's data collection and sharing practices do not match what was declared in the Data safety section. We detected user data being transferred from the device that was not disclosed as collected in your app's Data safety form.All developers are required to accurately disclose how their app and any third-party libraries or SDKs they use collect, share, and handle user data.
Please check the Google Play SDK Index to see if your SDK providers have shared Data Safety guidance. Review any third-party code in your app (such as libraries or SDKs) to see how they may be collecting or sharing user data.
Issue details:
Version code 10: Policy declaration - Data safety section
Data type: Device or other IDs – such as Advertising ID, Android ID, IMEI, BSSID, MAC address, etc."**I am not collecting such data myself.
What should I do to resolve this issue? -
"I understood. Thank you very much."
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About properties
1. "The object becomes hidden after it is created."
2. "The object is created after it becomes hidden."
Which is correct?
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If I hide an object under the condition of the frame start, is there a chance the player will see the object momentarily? What happens if I uncheck the option to display it?