Threads by keystarknight

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    1. Is this a "cheezy" idea for a space ship shoot 'em up story? 2

      • keystarknight
      • October 10, 2016 at 8:29 AM
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    3. keystarknight

      October 10, 2016 at 8:29 AM
    1. Just a question about "minimum system rquirements". 1

      • keystarknight
      • August 24, 2016 at 3:22 PM
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    3. Volnaiskra

      August 24, 2016 at 3:22 PM
    1. Is it possible to make a Pachinko type game? 8

      • keystarknight
      • August 5, 2016 at 10:32 AM
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    3. zip2kx

      August 5, 2016 at 10:32 AM
    1. I was thinking of using an armor/shield system for a space ship shooter 12

      • keystarknight
      • May 31, 2016 at 4:14 PM
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    3. happygreenfrog

      May 31, 2016 at 4:14 PM
    1. Which bouncing ball should I use for a Breakout style game?

      • keystarknight
      • February 21, 2016 at 8:36 AM
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    1. Got my very first game up on Google Play

      • keystarknight
      • February 19, 2016 at 6:57 AM
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    1. Cannot sell my game using Google Play. Are there any other options? 1

      • keystarknight
      • January 20, 2016 at 6:04 AM
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    3. DaveC

      January 20, 2016 at 6:04 AM
    1. Collision between physics object and transparnecy 2

      • keystarknight
      • May 22, 2016 at 5:38 PM
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    3. drnebula

      May 22, 2016 at 5:38 PM
    1. Vinnie the Vole's Existential Nightmare... 2

      • keystarknight
      • January 5, 2016 at 6:08 AM
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    3. keystarknight

      January 5, 2016 at 6:08 AM
    1. Got my first game project going. I think... 1

      • keystarknight
      • December 25, 2015 at 11:12 PM
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    3. keystarknight

      December 25, 2015 at 11:12 PM
    1. Monetization Options for Clickteam Fusion Standard 5

      • keystarknight
      • December 30, 2015 at 10:16 PM
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    3. Jeff

      December 30, 2015 at 10:16 PM
    1. Trying to imitate R-Type's force movement 2

      • keystarknight
      • December 6, 2015 at 9:07 PM
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    3. keystarknight

      December 6, 2015 at 9:07 PM
    1. Can an HTML5 game be hosted on the Clickstore? 10

      • keystarknight
      • December 10, 2015 at 11:20 PM
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    3. advaith

      December 10, 2015 at 11:20 PM
    1. When I see a beautiful game such as this, I get discouraged... 11

      • keystarknight
      • December 1, 2015 at 11:16 PM
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    3. Danny

      December 1, 2015 at 11:16 PM
    1. Can Spaceship Shooter games be done in HTML5? And what's the best resolution to use? 2

      • keystarknight
      • November 25, 2015 at 2:16 AM
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    3. keystarknight

      November 25, 2015 at 2:16 AM
    1. I'd like to avoid the so called "Easy Mode Mockery" Syndrome... 1

      • keystarknight
      • November 24, 2015 at 1:44 AM
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    3. Sumo

      November 24, 2015 at 1:44 AM
    1. Could Clickteam Fusion animate this boss? 3

      • keystarknight
      • November 18, 2015 at 11:20 AM
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    3. schrodinger

      November 18, 2015 at 11:20 AM
    1. Setting default controls and weapon cooldown 5

      • keystarknight
      • November 17, 2015 at 7:08 PM
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    3. schrodinger

      November 17, 2015 at 7:08 PM
    1. Are there any tutorials out there for making a pinball game? 2

      • keystarknight
      • October 9, 2015 at 10:46 PM
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    3. keystarknight

      October 9, 2015 at 10:46 PM
    1. Do large frames take up too much computer resources? 4

      • keystarknight
      • September 11, 2015 at 12:52 AM
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    3. keystarknight

      September 11, 2015 at 12:52 AM