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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  1. Utiliser les exemples de pixel shader Nvidia ?

    Started by Ronan‎, 7th September 2010 05:45 AM
    • Replies: 3
    • Views: 1,496
    8th September 2010, 12:01 AM Go to last post
  2. Active object angle quality

    Started by Nick‎, 11th May 2008 12:45 AM
    • Replies: 2
    • Views: 1,499
    11th May 2008, 12:13 PM Go to last post
  3. Shaders on layers?

    Started by Kalnar‎, 6th April 2008 05:36 PM
    • Replies: 4
    • Views: 1,500
    10th April 2008, 04:11 AM Go to last post
  4. Nice Lasers

    Started by Fimbul‎, 28th April 2010 07:56 AM
    • Replies: 3
    • Views: 1,505
    28th April 2010, 07:37 PM Go to last post
  5. Viewport object + HWA = ???

    Started by Dynamite‎, 7th February 2009 03:14 AM
    • Replies: 5
    • Views: 1,507
    13th February 2009, 06:40 PM Go to last post
  6. Laptop with 2nd monitor attached slow down

    Started by Tuna‎, 6th August 2008 08:26 PM
    • Replies: 7
    • Views: 1,509
    7th August 2008, 06:47 PM Go to last post
  7. [Request/Idea] Flipping AOs with negative scales

    Started by xyzzy‎, 31st October 2008 04:14 PM
    • Replies: 7
    • Views: 1,513
    18th December 2008, 06:22 PM Go to last post
  8. "Old" Direct3D 8 versus "new" Direct3D 8

    Started by Taofeld‎, 18th October 2009 07:36 AM
    • Replies: 7
    • Views: 1,514
    19th October 2009, 10:31 PM Go to last post
  9. Add Backdrop / Paste into background Limitations

    Started by Fanotherpg‎, 6th September 2011 04:02 PM
    • Replies: 5
    • Views: 1,518
    9th September 2011, 11:10 PM Go to last post
  10. Color parameter

    Started by LazyCoder‎, 21st January 2008 10:46 PM
    • Replies: 2
    • Views: 1,523
    22nd January 2008, 10:03 PM Go to last post
  11. Beginner question - does it make sense?

    Started by Leander‎, 7th June 2010 08:39 PM
    • Replies: 3
    • Views: 1,524
    8th June 2010, 02:08 PM Go to last post
  12. HWA for intensive calculation on GPU

    Started by felinex‎, 12th January 2008 10:05 PM
    • Replies: 1
    • Views: 1,527
    13th January 2008, 03:48 PM Go to last post
  13. Sub Forums For HWA

    Started by Atom‎, 14th March 2009 09:39 AM
    • Replies: 2
    • Views: 1,529
    14th March 2009, 04:37 PM Go to last post
  14. Shadows like in Nox

    Started by qenio‎, 2nd December 2009 09:28 AM
    • Replies: 3
    • Views: 1,532
    2nd December 2009, 09:43 PM Go to last post
  15. List of extensions

    Started by Tiny‎, 5th August 2010 10:12 AM
    • Replies: 2
    • Views: 1,533
    5th August 2010, 02:17 PM Go to last post
  16. Does this only work with DirectX 9?

    Started by LB‎, 1st April 2010 11:51 AM
    • Replies: 3
    • Views: 1,536
    1st April 2010, 01:11 PM Go to last post
  17. Set effect from expression?

    Started by Nifflas‎, 20th March 2009 06:05 PM
    • Replies: 6
    • Views: 1,539
    4th April 2009, 07:09 AM Go to last post
  18. How to get Sphax's Pixel Shaders into TGF2?

    Started by RayMarble‎, 30th July 2010 10:03 AM
    • Replies: 3
    • Views: 1,542
    2nd August 2010, 10:32 AM Go to last post
  19. Perspective Object?

    Started by Adam‎, 20th August 2008 07:14 PM
    • Replies: 0
    • Views: 1,543
    20th August 2008, 07:14 PM Go to last post
  20. Entire Frame Area is Black!

    Started by LB‎, 20th July 2010 02:48 AM
    • Replies: 8
    • Views: 1,544
    22nd July 2010, 08:13 PM Go to last post

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