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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. HWA and Textblitter

    Started by Mantoid‎, 23rd July 2008 05:07 PM
    • Replies: 1
    • Views: 1,093
    24th July 2008, 02:13 AM Go to last post
  2. Creating a repeating, animated background

    Started by Mantoid‎, 9th April 2009 12:03 PM
    • Replies: 6
    • Views: 2,633
    11th April 2009, 10:20 PM Go to last post
  3. Impossible de lancer HWA

    Started by Magicflottant‎, 16th May 2011 01:57 AM
    • Replies: 6
    • Views: 1,564
    16th May 2011, 08:09 PM Go to last post
  4. Massive troubles with pixel shader

    Started by Maggott‎, 19th August 2008 06:05 AM
    • Replies: 4
    • Views: 1,099
    21st August 2008, 07:40 AM Go to last post
  5. HWA Questions for Clickteam

    Started by Maggott‎, 21st August 2008 07:53 PM
    • Replies: 1
    • Views: 1,142
    22nd August 2008, 01:38 AM Go to last post
  6. BUG: Rendering issue with control setup dialog

    Started by lsproc‎, 3rd January 2008 06:35 PM
    • Replies: 7
    • Views: 2,431
    4th January 2008, 05:48 PM Go to last post
  7. [request] Floating point positions for actives

    Started by Looki‎, 4th January 2008 10:25 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,101
    6th January 2008, 03:07 AM Go to last post
  8. Question to Yves: External Pixel Shaders

    Started by Looki‎, 1st March 2008 08:10 PM
    • Replies: 1
    • Views: 983
    5th March 2008, 01:58 AM Go to last post
  9. Pixel Shaders

    Started by Looki‎, 23rd January 2009 04:10 PM
    • Replies: 9
    • Views: 3,096
    24th January 2009, 07:52 AM Go to last post
  10. Motion Blur

    Started by Looki‎, 3rd June 2010 02:26 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,298
    10th June 2010, 11:15 AM Go to last post
  11. [BUG] Alpha Channel Object

    Started by Locaz00‎, 3rd May 2009 04:12 AM
    • Replies: 8
    • Views: 1,801
    7th May 2009, 03:57 PM Go to last post
  12. Water surface effect?

    Started by Locaz00‎, 26th December 2009 11:14 AM
    • Replies: 3
    • Views: 1,787
    14th January 2010, 11:03 AM Go to last post
  13. 3D Transitions?

    Started by Locaz00‎, 6th March 2010 04:51 PM
    • Replies: 0
    • Views: 1,155
    6th March 2010, 04:51 PM Go to last post
  14. Motion blur when in full screen? [Bug?]

    Started by LIJI‎, 9th May 2009 08:04 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,937
    11th May 2009, 04:15 PM Go to last post
  15. HWA-Enhanced Overlay-like object?

    Started by LIJI‎, 2nd December 2009 01:08 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,760
    16th December 2009, 05:31 PM Go to last post
  16. Beginner question - does it make sense?

    Started by Leander‎, 7th June 2010 08:39 PM
    • Replies: 3
    • Views: 1,524
    8th June 2010, 02:08 PM Go to last post
  17. Can HWA speed up apps that are memory intensive?

    Started by LB‎, 31st January 2010 05:23 PM
    • Replies: 3
    • Views: 1,642
    31st January 2010, 08:16 PM Go to last post
  18. Does this only work with DirectX 9?

    Started by LB‎, 1st April 2010 11:51 AM
    • Replies: 3
    • Views: 1,536
    1st April 2010, 01:11 PM Go to last post
  19. Entire Frame Area is Black!

    Started by LB‎, 20th July 2010 02:48 AM
    • Replies: 8
    • Views: 1,544
    22nd July 2010, 08:13 PM Go to last post
  20. Fish Eye Pixel Shader

    Started by LazyCoder‎, 12th February 2008 01:37 AM
    • Replies: 8
    • Views: 2,511
    16th February 2008, 05:35 PM Go to last post

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