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Threads 261 to 280 of 515

Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. Active System Box + Effect

    Started by Crash86‎, 29th September 2009 05:03 PM
    • Replies: 5
    • Views: 1,266
    1st November 2009, 12:11 AM Go to last post
  2. & in Direct3D 8

    Started by Nifflas‎, 2nd November 2009 09:13 AM
    • Replies: 1
    • Views: 1,209
    2nd November 2009, 06:25 PM Go to last post
  3. MMF2 HWA Beta #6

    Started by Yves‎, 27th July 2009 03:12 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 15,696
    5th November 2009, 02:25 AM Go to last post
  4. Trying to optimize a rotation shader

    Started by Pixelthief‎, 3rd November 2009 03:40 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,334
    5th November 2009, 10:17 PM Go to last post
  5. Zooming shader? (Layer zooming)

    Started by The_Alee‎, 4th October 2009 06:27 PM
    • Replies: 7
    • Views: 2,769
    6th November 2009, 03:53 PM Go to last post
  6. Serious display bug: flickering of backdrops-VIDEO

    Started by Blizna‎, 7th November 2009 12:54 PM
    • Replies: 8
    • Views: 2,899
    7th November 2009, 03:03 PM Go to last post
  7. [HWA] Two tests, post your results

    Started by izac‎, 1st November 2009 04:39 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,108
    8th November 2009, 01:00 AM Go to last post
  8. Speech bubble doesn't work in HWA subapps

    Started by Nifflas‎, 8th November 2009 06:06 PM
    • Replies: 2
    • Views: 1,110
    9th November 2009, 12:22 PM Go to last post
  9. Input? (HWA Effects Question)

    Started by Atom‎, 14th November 2009 06:01 PM
    • Replies: 4
    • Views: 1,445
    15th November 2009, 11:18 AM Go to last post
  10. Switching to Direct3D Mode = Massive Slowdown?

    Started by Docilemouse‎, 31st October 2009 11:25 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 4,502
    16th November 2009, 04:32 PM Go to last post
  11. Ink effect HWA?

    Started by danjo‎, 16th November 2009 06:19 AM
    • Replies: 5
    • Views: 1,869
    16th November 2009, 08:12 PM Go to last post
  12. Anti-aliasing when resizing action

    Started by AndyH‎, 17th November 2009 10:05 AM
    • Replies: 1
    • Views: 1,163
    17th November 2009, 02:42 PM Go to last post
  13. Question + Request

    Started by AndyH‎, 19th November 2009 10:14 AM
    • Replies: 2
    • Views: 1,129
    19th November 2009, 12:50 PM Go to last post
  14. MMF2 HWA Beta 9 (mis à jour - 2)

    Started by Yves‎, 8th November 2009 08:55 PM
    • Replies: 3
    • Views: 2,883
    20th November 2009, 12:05 AM Go to last post
  15. Color Swap Shader

    Started by Shin‎, 27th October 2009 01:25 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,722
    20th November 2009, 06:44 AM Go to last post
  16. Bottom Layer visibility

    Started by AndyH‎, 25th November 2009 08:54 PM
    • Replies: 5
    • Views: 1,627
    27th November 2009, 06:11 PM Go to last post
  17. Shadows like in Nox

    Started by qenio‎, 2nd December 2009 09:28 AM
    • Replies: 3
    • Views: 1,532
    2nd December 2009, 09:43 PM Go to last post
  18. Best Way to display large backdrops

    Started by Zoglu‎, 30th November 2009 05:48 PM
    • Replies: 8
    • Views: 2,177
    5th December 2009, 01:36 AM Go to last post
  19. 16 bit color and HWA

    Started by Bruto‎, 7th December 2009 07:03 PM
    • Replies: 2
    • Views: 1,170
    7th December 2009, 11:23 PM Go to last post
  20. New HWA screen capture bug!

    Started by Nifflas‎, 9th December 2009 08:51 AM
    • Replies: 2
    • Views: 1,585
    9th December 2009, 09:58 AM Go to last post

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