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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  1. Motion blur when in full screen? [Bug?]

    Started by LIJI‎, 9th May 2009 08:04 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,937
    11th May 2009, 04:15 PM Go to last post
  2. HWA-Enhanced Overlay-like object?

    Started by LIJI‎, 2nd December 2009 01:08 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,760
    16th December 2009, 05:31 PM Go to last post
  3. [BUG] Alpha Channel Object

    Started by Locaz00‎, 3rd May 2009 04:12 AM
    • Replies: 8
    • Views: 1,801
    7th May 2009, 03:57 PM Go to last post
  4. Water surface effect?

    Started by Locaz00‎, 26th December 2009 11:14 AM
    • Replies: 3
    • Views: 1,787
    14th January 2010, 11:03 AM Go to last post
  5. 3D Transitions?

    Started by Locaz00‎, 6th March 2010 04:51 PM
    • Replies: 0
    • Views: 1,155
    6th March 2010, 04:51 PM Go to last post
  6. [request] Floating point positions for actives

    Started by Looki‎, 4th January 2008 10:25 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,101
    6th January 2008, 03:07 AM Go to last post
  7. Question to Yves: External Pixel Shaders

    Started by Looki‎, 1st March 2008 08:10 PM
    • Replies: 1
    • Views: 983
    5th March 2008, 01:58 AM Go to last post
  8. Pixel Shaders

    Started by Looki‎, 23rd January 2009 04:10 PM
    • Replies: 9
    • Views: 3,096
    24th January 2009, 07:52 AM Go to last post
  9. Motion Blur

    Started by Looki‎, 3rd June 2010 02:26 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,298
    10th June 2010, 11:15 AM Go to last post
  10. BUG: Rendering issue with control setup dialog

    Started by lsproc‎, 3rd January 2008 06:35 PM
    • Replies: 7
    • Views: 2,431
    4th January 2008, 05:48 PM Go to last post
  11. Massive troubles with pixel shader

    Started by Maggott‎, 19th August 2008 06:05 AM
    • Replies: 4
    • Views: 1,099
    21st August 2008, 07:40 AM Go to last post
  12. HWA Questions for Clickteam

    Started by Maggott‎, 21st August 2008 07:53 PM
    • Replies: 1
    • Views: 1,142
    22nd August 2008, 01:38 AM Go to last post
  13. Impossible de lancer HWA

    Started by Magicflottant‎, 16th May 2011 01:57 AM
    • Replies: 6
    • Views: 1,564
    16th May 2011, 08:09 PM Go to last post
  14. HWA and Textblitter

    Started by Mantoid‎, 23rd July 2008 05:07 PM
    • Replies: 1
    • Views: 1,093
    24th July 2008, 02:13 AM Go to last post
  15. Scaling objects smoothly

    Started by Mantoid‎, 30th October 2008 12:29 PM
    • Replies: 3
    • Views: 1,395
    30th October 2008, 11:20 PM Go to last post
  16. Game gets slower and slower...

    Started by Mantoid‎, 20th March 2009 01:07 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,210
    1st April 2009, 01:47 PM Go to last post
  17. Creating a repeating, animated background

    Started by Mantoid‎, 9th April 2009 12:03 PM
    • Replies: 6
    • Views: 2,633
    11th April 2009, 10:20 PM Go to last post
  18. slowdown in mmf!

    Started by Mart393‎, 31st October 2013 06:17 PM
    • Replies: 0
    • Views: 2,891
    31st October 2013, 06:17 PM Go to last post
  19. Shader Missing CS_Glow.fx and VectorScale.fx

    Started by Maverick‎, 13th May 2015 07:33 PM
    • Replies: 5
    • Views: 4,114
    15th May 2015, 02:53 PM Go to last post
  20. Zoom in/out like you can in flash? + Bullet time?

    Started by Mdsx‎, 26th February 2010 12:36 AM
    • Replies: 5
    • Views: 2,827
    26th February 2010, 03:13 AM Go to last post

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