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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  1. MMF2 HWA Beta 5

    Started by Yves‎, 17th May 2009 12:35 PM
    • Replies: 1
    • Views: 1,049
    17th May 2009, 04:57 PM Go to last post
  2. MMF2 HWA Beta 6

    Started by Yves‎, 27th July 2009 10:37 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,994
    7th October 2009, 02:08 AM Go to last post
  3. MMF2 HWA Beta 9 (mis à jour - 2)

    Started by Yves‎, 8th November 2009 08:55 PM
    • Replies: 3
    • Views: 2,883
    20th November 2009, 12:05 AM Go to last post
  4. MMF2 HWA et objet Alpha Channel

    Started by floflo‎, 24th March 2009 06:12 PM
    • Replies: 5
    • Views: 1,298
    25th March 2009, 01:23 PM Go to last post
  5. MMF2 HWA Final Version

    Started by Yves‎, 17th June 2010 11:30 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 19,037
    8th November 2010, 12:39 PM Go to last post
  6. MMF2 HWA Pre-release version

    Started by Yves‎, 3rd March 2010 08:48 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 21,075
    30th May 2010, 02:47 PM Go to last post
  7. Modifiy Layer effects via events

    Started by Shin‎, 27th February 2010 10:05 PM
    • Replies: 5
    • Views: 2,128
    4th March 2010, 10:03 AM Go to last post
  8. Modifying depth within a pixel shader?

    Started by UltimateWalrus‎, 20th February 2013 05:19 AM
    • Replies: 2
    • Views: 5,160
    7th March 2013, 10:59 PM Go to last post
  9. Motion Blur

    Started by Looki‎, 3rd June 2010 02:26 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,298
    10th June 2010, 11:15 AM Go to last post
  10. Motion blur when in full screen? [Bug?]

    Started by LIJI‎, 9th May 2009 08:04 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,937
    11th May 2009, 04:15 PM Go to last post
  11. Motion blur?

    Started by Nick‎, 15th November 2008 12:40 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 7,336
    18th November 2008, 01:33 PM Go to last post
  12. Movement behaving differently from Standard MMF2

    Started by ionside‎, 28th October 2010 12:42 PM
    • Replies: 3
    • Views: 1,213
    28th October 2010, 09:46 PM Go to last post
  13. Multi pass shaders?

    Started by UltimateWalrus‎, 7th March 2013 10:55 PM
    • Replies: 5
    • Views: 4,721
    12th March 2013, 12:45 AM Go to last post
  14. Multimedia Fusion 2 pros and cons?

    Started by rishi‎, 8th July 2009 01:03 PM
    • Replies: 1
    • Views: 2,012
    8th July 2009, 01:38 PM Go to last post
  15. Multiple Shader's?

    Started by Game_Master‎, 12th July 2009 05:13 PM
    • Replies: 5
    • Views: 1,351
    13th July 2009, 09:16 PM Go to last post
  16. My hwa edrt.exe keeps crashing

    Started by GamerH2‎, 29th December 2016 11:06 AM
    • Replies: 1
    • Views: 2,068
    29th December 2016, 12:57 PM Go to last post
  17. My shader doesn't work on Win 7

    Started by Nobuyuki‎, 17th March 2011 05:27 AM
    • Replies: 2
    • Views: 981
    17th March 2011, 02:26 PM Go to last post
  18. Need to localise to Japanese and Korean

    Started by ionside‎, 9th December 2010 09:18 AM
    • Replies: 4
    • Views: 847
    9th December 2010, 07:09 PM Go to last post
  19. Negating an effect?

    Started by BrandonC‎, 26th January 2008 11:42 PM
    • Replies: 2
    • Views: 1,089
    4th February 2008, 07:51 PM Go to last post
  20. New HWA screen capture bug!

    Started by Nifflas‎, 9th December 2009 08:51 AM
    • Replies: 2
    • Views: 1,585
    9th December 2009, 09:58 AM Go to last post

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