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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  1. OpenGL vs 3Dmesh - performance

    Started by Blizna‎, 30th September 2009 11:14 AM
    • Replies: 7
    • Views: 1,717
    1st October 2009, 02:32 PM Go to last post
  2. Opening older projects in HWA edition

    Started by Hazard‎, 14th January 2008 01:07 PM
    • Replies: 3
    • Views: 1,296
    14th January 2008, 02:57 PM Go to last post
  3. Outline pixel shader

    Started by MechatheSlag‎, 27th August 2008 05:02 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 5,102
    5th July 2009, 01:14 PM Go to last post
  4. Overlay

    Started by MechatheSlag‎, 26th August 2009 08:09 PM
    • Replies: 9
    • Views: 1,707
    28th August 2009, 06:06 PM Go to last post
  5. Particle engine using HWA

    Started by crusher‎, 25th July 2008 03:09 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 4,702
    16th August 2008, 12:17 PM Go to last post
  6. Particle spray not working (b 2c)

    Started by Tiny‎, 21st September 2008 02:14 PM
    • Replies: 0
    • Views: 564
    21st September 2008, 02:14 PM Go to last post
  7. Particle Spray Object Help Please

    Started by Tuna‎, 28th May 2010 02:31 AM
    • Replies: 3
    • Views: 3,973
    3rd January 2013, 10:36 PM Go to last post
  8. Paste as Backdrop Limit?

    Started by BrandonC‎, 10th June 2009 12:58 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,300
    13th June 2009, 08:13 PM Go to last post
  9. Paste image into background bug

    Started by ASD‎, 28th August 2010 12:19 PM
    • Replies: 2
    • Views: 1,178
    28th August 2010, 12:33 PM Go to last post
  10. Paste into background stops working

    Started by asker‎, 5th June 2008 01:56 PM
    • Replies: 9
    • Views: 2,131
    7th June 2008, 03:29 PM Go to last post
  11. Pasting Active Objects With Shaders Applied

    Started by xmetalxthrasherx‎, 25th December 2010 07:51 AM
    • Replies: 8
    • Views: 1,801
    30th December 2010, 01:52 AM Go to last post
  12. Performance Decrease with 3D Mesh object

    Started by Kalnar‎, 16th January 2008 12:39 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 5,338
    18th January 2008, 08:33 PM Go to last post
  13. Performance decrease with DX 8 & 9

    Started by Blizna‎, 5th November 2011 07:23 PM
    • Replies: 2
    • Views: 1,108
    5th November 2011, 08:39 PM Go to last post
  14. Performance drop from XP to 7

    Started by Crash86‎, 23rd April 2011 01:10 AM
    • Replies: 9
    • Views: 2,223
    27th April 2011, 10:32 PM Go to last post
  15. Question Performance issue with quick backdrop object ?

    Started by Shmuper‎, 6th December 2012 11:23 AM
    fps, performance, quick backdrops
    • Replies: 4
    • Views: 2,061
    8th December 2012, 03:37 AM Go to last post
  16. Perspective Object alternatives?

    Started by Cossin‎, 8th March 2009 03:24 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 5,348
    10th March 2009, 07:39 AM Go to last post
  17. Perspective Object?

    Started by Adam‎, 20th August 2008 07:14 PM
    • Replies: 0
    • Views: 1,543
    20th August 2008, 07:14 PM Go to last post
  18. Question Perspective question

    Started by ASD‎, 25th December 2012 05:16 PM
    • Replies: 2
    • Views: 1,369
    30th December 2012, 10:33 AM Go to last post
  19. Perspective with HWA

    Started by ASD‎, 17th August 2010 06:41 AM
    • Replies: 4
    • Views: 1,702
    22nd August 2010, 05:38 AM Go to last post
  20. Perspective with Sub-Application

    Started by ASD‎, 7th March 2010 04:55 AM
    • Replies: 0
    • Views: 1,163
    7th March 2010, 04:55 AM Go to last post

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