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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. a question about shaders

    Started by xyzzy‎, 2nd January 2008 06:29 PM
    • Replies: 3
    • Views: 1,919
    2nd January 2008, 09:32 PM Go to last post
  2. [REQUEST] Some Shader Effects

    Started by Game_Master‎, 13th July 2009 07:14 AM
    • Replies: 3
    • Views: 1,931
    13th July 2009, 02:12 PM Go to last post
  3. Size of quick backdrops

    Started by Shawn‎, 4th August 2009 01:22 PM
    • Replies: 3
    • Views: 1,468
    6th August 2009, 01:14 PM Go to last post
  4. Subapp and HWA

    Started by Shawn‎, 4th August 2009 08:50 PM
    • Replies: 3
    • Views: 1,080
    4th August 2009, 11:20 PM Go to last post
  5. HWA documentation: how effects parameters work

    Started by Boba Fonts‎, 18th August 2009 09:41 PM
    • Replies: 3
    • Views: 1,864
    20th August 2009, 03:49 PM Go to last post
  6. scroll bug?

    Started by MrMan‎, 14th September 2009 06:12 PM
    • Replies: 3
    • Views: 1,321
    27th September 2009, 06:09 PM Go to last post
  7. String Object comma and dot displacement.

    Started by Nifflas‎, 23rd September 2009 11:42 AM
    • Replies: 3
    • Views: 1,295
    23rd September 2009, 09:40 PM Go to last post
  8. Shadows like in Nox

    Started by qenio‎, 2nd December 2009 09:28 AM
    • Replies: 3
    • Views: 1,532
    2nd December 2009, 09:43 PM Go to last post
  9. Can HWA speed up apps that are memory intensive?

    Started by LB‎, 31st January 2010 05:23 PM
    • Replies: 3
    • Views: 1,642
    31st January 2010, 08:16 PM Go to last post
  10. Does this only work with DirectX 9?

    Started by LB‎, 1st April 2010 11:51 AM
    • Replies: 3
    • Views: 1,536
    1st April 2010, 01:11 PM Go to last post
  11. Another BOX 2D Query - Motors on Prismatic Joints

    Started by Tuna‎, 12th April 2010 10:33 PM
    • Replies: 3
    • Views: 1,283
    15th April 2010, 02:46 PM Go to last post
  12. Future of HWA

    Started by Fanotherpg‎, 24th April 2010 12:25 AM
    • Replies: 3
    • Views: 1,324
    27th April 2010, 11:46 AM Go to last post
  13. Nice Lasers

    Started by Fimbul‎, 28th April 2010 07:56 AM
    • Replies: 3
    • Views: 1,505
    28th April 2010, 07:37 PM Go to last post
  14. Beginner question - does it make sense?

    Started by Leander‎, 7th June 2010 08:39 PM
    • Replies: 3
    • Views: 1,524
    8th June 2010, 02:08 PM Go to last post
  15. MMF2 HWA Beta 9 (mis à jour - 2)

    Started by Yves‎, 8th November 2009 08:55 PM
    • Replies: 3
    • Views: 2,883
    20th November 2009, 12:05 AM Go to last post
  16. Looki's Shader Pack 2.0?

    Started by Ramses‎, 17th November 2013 11:49 PM
    • Replies: 3
    • Views: 13,665
    20th June 2014, 04:47 PM Go to last post
  17. Tilemap Pixel Shader (aka "texture atlas" shader)

    Started by MuddyMole‎, 5th May 2013 08:58 PM
    • Replies: 3
    • Views: 4,381
    10th May 2013, 08:21 PM Go to last post
  18. Question about HWA 3D8 crashing on some but not all computers

    Started by Del_Duio‎, 14th October 2013 04:42 PM
    3d8, crash, direct 3d 8, inverted ink effect, mmf2
    • Replies: 3
    • Views: 4,371
    14th October 2013, 05:02 PM Go to last post
  19. buy or order now clickteamfusion 2.5

    Started by ali‎, 17th November 2013 04:12 PM
    • Replies: 3
    • Views: 3,653
    17th November 2013, 05:04 PM Go to last post
  20. How to install HWA?

    Started by EdibleWare‎, 6th January 2015 12:47 AM
    • Replies: 3
    • Views: 3,754
    17th February 2015, 04:16 PM Go to last post

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