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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. Bilinear filter?

    Started by alspal‎, 16th February 2010 04:10 AM
    • Replies: 1
    • Views: 1,381
    16th February 2010, 06:26 AM Go to last post
  2. [Bug] Lua object issues with HWA beta 2c

    Started by xyzzy‎, 26th February 2008 09:21 PM
    • Replies: 4
    • Views: 1,380
    27th February 2008, 04:11 PM Go to last post
  3. Switching Between HWA and Software

    Started by dragonguy‎, 23rd July 2008 03:05 PM
    • Replies: 5
    • Views: 1,380
    23rd July 2008, 04:32 PM Go to last post
  4. HWA test in an old machine

    Started by Bruto‎, 7th January 2008 02:19 AM
    • Replies: 2
    • Views: 1,379
    7th January 2008, 03:28 AM Go to last post
  5. Standard to HWA Problem

    Started by Cossin‎, 28th December 2008 08:43 PM
    • Replies: 6
    • Views: 1,375
    31st December 2008, 10:56 AM Go to last post
  6. Viewport object not working.

    Started by Kalnar‎, 3rd January 2008 03:17 AM
    • Replies: 1
    • Views: 1,371
    3rd January 2008, 07:52 AM Go to last post
  7. Question about sprite sizes

    Started by Shawn‎, 28th May 2009 12:22 PM
    • Replies: 2
    • Views: 1,371
    28th May 2009, 06:42 PM Go to last post
  8. Question Perspective question

    Started by ASD‎, 25th December 2012 05:16 PM
    • Replies: 2
    • Views: 1,369
    30th December 2012, 10:33 AM Go to last post
  9. Effets incroyables sur MMF2 HWA - Partie 2

    Started by Eagle4‎, 28th April 2010 05:58 PM
    • Replies: 2
    • Views: 1,362
    28th April 2010, 11:21 PM Go to last post
  10. Set Direction on HWA doe's nothing

    Started by dragonguy‎, 19th October 2009 03:06 PM
    • Replies: 4
    • Views: 1,352
    20th October 2009, 12:25 AM Go to last post
  11. Multiple Shader's?

    Started by Game_Master‎, 12th July 2009 05:13 PM
    • Replies: 5
    • Views: 1,351
    13th July 2009, 09:16 PM Go to last post
  12. Video playback above active objects

    Started by Boba Fonts‎, 30th October 2010 09:57 PM
    • Replies: 2
    • Views: 1,348
    30th October 2010, 10:11 PM Go to last post
  13. Standard to HWA layer effect incompatibility(R249)

    Started by EE‎, 13th April 2011 12:17 AM
    • Replies: 5
    • Views: 1,334
    13th April 2011, 04:58 PM Go to last post
  14. What are shaders and how do you use them in your..

    Started by Dynamite‎, 25th June 2008 11:06 AM
    • Replies: 2
    • Views: 1,333
    25th June 2008, 11:24 AM Go to last post
  15. HWA c'est quoi exactement ?

    Started by flechenoir‎, 23rd October 2011 12:00 AM
    • Replies: 2
    • Views: 1,327
    23rd October 2011, 01:22 AM Go to last post
  16. .dll

    Started by EonDev‎, 11th February 2008 10:08 PM
    • Replies: 7
    • Views: 1,325
    13th February 2008, 07:47 PM Go to last post
  17. Future of HWA

    Started by Fanotherpg‎, 24th April 2010 12:25 AM
    • Replies: 3
    • Views: 1,324
    27th April 2010, 11:46 AM Go to last post
  18. scroll bug?

    Started by MrMan‎, 14th September 2009 06:12 PM
    • Replies: 3
    • Views: 1,321
    27th September 2009, 06:09 PM Go to last post
  19. Java apllication work?

    Started by dkt‎, 13th May 2009 10:05 AM
    • Replies: 2
    • Views: 1,317
    13th May 2009, 10:17 PM Go to last post
  20. Detect HWA support

    Started by Hernan‎, 13th December 2010 12:43 PM
    • Replies: 5
    • Views: 1,317
    14th December 2010, 08:15 AM Go to last post

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