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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. 256 colors and Direct3D

    Started by Mendow‎, 9th November 2010 06:12 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,933
    13th November 2010, 11:49 AM Go to last post
  2. éditeur évènements copier coller dossier

    Started by graboide‎, 13th November 2010 05:22 PM
    • Replies: 0
    • Views: 1,557
    13th November 2010, 05:22 PM Go to last post
  3. MMF2 HWA - Build #250 (Beta)

    Started by Yves‎, 21st November 2010 02:18 AM
    • Replies: 0
    • Views: 800
    21st November 2010, 02:18 AM Go to last post
  4. MMF2 HWA - Build #250 (Beta)

    Started by Yves‎, 20th November 2010 07:09 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,328
    24th November 2010, 03:26 PM Go to last post
  5. MMF2 HWA - Build 250 (Beta 4)

    Started by Yves‎, 3rd December 2010 08:39 PM
    • Replies: 1
    • Views: 781
    4th December 2010, 01:41 AM Go to last post
  6. Need to localise to Japanese and Korean

    Started by ionside‎, 9th December 2010 09:18 AM
    • Replies: 4
    • Views: 847
    9th December 2010, 07:09 PM Go to last post
  7. Detect HWA support

    Started by Hernan‎, 13th December 2010 12:43 PM
    • Replies: 5
    • Views: 1,317
    14th December 2010, 08:15 AM Go to last post
  8. MMF2 HWA - Build 250 (Pre-release)

    Started by Yves‎, 17th December 2010 06:53 PM
    • Replies: 1
    • Views: 1,257
    18th December 2010, 02:42 AM Go to last post
  9. Incredible effect with MMF2 HWA - Part 5 - snow

    Started by Eagle4‎, 12th July 2010 01:04 PM
    • Replies: 6
    • Views: 3,633
    20th December 2010, 01:56 AM Go to last post
  10. Pasting Active Objects With Shaders Applied

    Started by xmetalxthrasherx‎, 25th December 2010 07:51 AM
    • Replies: 8
    • Views: 1,801
    30th December 2010, 01:52 AM Go to last post
  11. Semi-transparency VS Alpha-blending

    Started by ASD‎, 3rd January 2011 04:04 PM
    • Replies: 4
    • Views: 1,724
    3rd January 2011, 05:34 PM Go to last post
  12. Zoom Shader without Blur

    Started by frogman200‎, 31st December 2010 10:09 PM
    • Replies: 3
    • Views: 1,873
    4th January 2011, 02:13 PM Go to last post
  13. MMF2 HWA - Build #250 (Pre-release)

    Started by Yves‎, 17th December 2010 08:23 AM
    • Replies: 9
    • Views: 3,319
    24th January 2011, 05:40 PM Go to last post
  14. Frame editor goes black

    Started by Jacob‎, 25th January 2011 12:10 AM
    • Replies: 4
    • Views: 1,425
    25th January 2011, 02:19 AM Go to last post
  15. Should I use HWA over standard?

    Started by Konidias‎, 24th January 2011 06:02 PM
    • Replies: 5
    • Views: 1,156
    25th January 2011, 08:39 PM Go to last post
  16. HWA & Flash?

    Started by xmetalxthrasherx‎, 4th January 2011 03:18 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,129
    30th January 2011, 04:15 PM Go to last post
  17. "Keep display from previous frame"

    Started by kjellm87‎, 30th January 2011 04:39 PM
    • Replies: 1
    • Views: 1,034
    31st January 2011, 01:35 AM Go to last post
  18. OK Stupid Question I am sure...

    Started by Kimera‎, 30th January 2011 05:24 PM
    • Replies: 2
    • Views: 939
    1st February 2011, 02:41 PM Go to last post
  19. Extensions and HWA?

    Started by Gunnar‎, 5th February 2011 08:33 PM
    • Replies: 2
    • Views: 1,220
    7th February 2011, 05:58 PM Go to last post
  20. Layer causing CPU usage

    Started by HitmanN‎, 1st February 2011 10:42 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 3,266
    10th February 2011, 11:38 AM Go to last post

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