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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  1. Specific HWA bugs

    Started by ASD‎, 9th August 2011 06:14 PM
    • Replies: 6
    • Views: 2,033
    2nd October 2012, 09:24 AM Go to last post
  2. Speech Bubble & HWA?

    Started by Nifflas‎, 23rd September 2009 12:04 PM
    • Replies: 5
    • Views: 1,850
    23rd September 2009, 05:01 PM Go to last post
  3. Speech bubble doesn't work in HWA subapps

    Started by Nifflas‎, 8th November 2009 06:06 PM
    • Replies: 2
    • Views: 1,110
    9th November 2009, 12:22 PM Go to last post
  4. Speech bubble object with HWA

    Started by MJK‎, 27th June 2008 12:55 PM
    • Replies: 8
    • Views: 2,380
    5th July 2008, 12:36 PM Go to last post
  5. Speed Increase in next beta release? (please!?!)

    Started by Tuna‎, 3rd October 2008 06:35 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,861
    5th October 2008, 08:38 PM Go to last post
  6. speed of standard verses hwa beta

    Started by willow‎, 22nd January 2010 01:45 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,858
    27th January 2010, 05:06 PM Go to last post
  7. Speeding up larger frames -selecting part for view

    Started by Blizna‎, 15th March 2009 11:25 AM
    • Replies: 5
    • Views: 1,142
    15th March 2009, 03:55 PM Go to last post
  8. Sprite Replacing

    Started by Benicle‎, 22nd January 2008 05:33 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 6,615
    17th February 2008, 03:21 PM Go to last post
  9. Standard to HWA layer effect incompatibility(R249)

    Started by EE‎, 13th April 2011 12:17 AM
    • Replies: 5
    • Views: 1,334
    13th April 2011, 04:58 PM Go to last post
  10. Standard to HWA Problem

    Started by Cossin‎, 28th December 2008 08:43 PM
    • Replies: 6
    • Views: 1,375
    31st December 2008, 10:56 AM Go to last post
  11. Standard vs. DirectX problem-- Lasers

    Started by alxmrg‎, 20th February 2010 03:14 PM
    • Replies: 7
    • Views: 2,898
    25th February 2010, 04:16 PM Go to last post
  12. Static Text is, er, not so static.

    Started by alxmrg‎, 27th February 2010 06:57 PM
    • Replies: 6
    • Views: 2,670
    8th March 2010, 11:16 PM Go to last post
  13. Store Previous Layer View?

    Started by Atom‎, 18th January 2010 09:01 AM
    • Replies: 2
    • Views: 1,109
    19th January 2010, 10:59 AM Go to last post
  14. Strange Things Happening

    Started by Tuna‎, 19th May 2010 05:08 AM
    • Replies: 6
    • Views: 1,878
    19th May 2010, 10:28 PM Go to last post
  15. Stretching OpenGL Base?

    Started by brawltaunts22‎, 27th August 2011 10:31 AM
    • Replies: 8
    • Views: 1,931
    7th September 2011, 03:20 PM Go to last post
  16. String Object comma and dot displacement.

    Started by Nifflas‎, 23rd September 2009 11:42 AM
    • Replies: 3
    • Views: 1,295
    23rd September 2009, 09:40 PM Go to last post
  17. Sub App info for a HWA noob :)

    Started by Chaos‎, 5th March 2010 06:25 AM
    • Replies: 7
    • Views: 2,083
    7th March 2010, 01:19 AM Go to last post
  18. Sub Forums For HWA

    Started by Atom‎, 14th March 2009 09:39 AM
    • Replies: 2
    • Views: 1,529
    14th March 2009, 04:37 PM Go to last post
  19. Sub-app transparency

    Started by AndyH‎, 28th June 2009 11:03 AM
    • Replies: 6
    • Views: 1,782
    3rd July 2009, 12:46 PM Go to last post
  20. Sub-Pixel Positioning Pixel Shader

    Started by LazyCoder‎, 4th March 2008 10:44 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 5,271
    16th March 2008, 11:24 AM Go to last post

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