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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. Viewport object not working.

    Started by Kalnar‎, 3rd January 2008 03:17 AM
    • Replies: 1
    • Views: 1,371
    3rd January 2008, 07:52 AM Go to last post
  2. HWA for intensive calculation on GPU

    Started by felinex‎, 12th January 2008 10:05 PM
    • Replies: 1
    • Views: 1,527
    13th January 2008, 03:48 PM Go to last post
  3. Will be 3D mesh optimized?

    Started by Blizna‎, 27th January 2008 03:57 PM
    • Replies: 1
    • Views: 1,030
    27th January 2008, 04:58 PM Go to last post
  4. Anyone know how to change the RGB Coefficient...

    Started by Krim‎, 2nd October 2008 10:35 PM
    • Replies: 1
    • Views: 928
    2nd October 2008, 11:07 PM Go to last post
  5. HWA?

    Started by jhonson‎, 10th December 2008 03:47 PM
    • Replies: 1
    • Views: 762
    10th December 2008, 03:49 PM Go to last post
  6. Blend Coefficient?

    Started by Raylax‎, 21st January 2009 07:27 PM
    • Replies: 1
    • Views: 2,067
    21st January 2009, 07:39 PM Go to last post
  7. "Resize display to fill window size" doesn't work.

    Started by ASD‎, 13th March 2009 05:49 PM
    • Replies: 1
    • Views: 1,552
    13th March 2009, 05:52 PM Go to last post
  8. changing RGB values at runtime

    Started by uprize‎, 2nd May 2009 03:34 AM
    • Replies: 1
    • Views: 1,050
    2nd May 2009, 02:25 PM Go to last post
  9. & in Direct3D 8

    Started by Nifflas‎, 2nd November 2009 09:13 AM
    • Replies: 1
    • Views: 1,209
    2nd November 2009, 06:25 PM Go to last post
  10. Bilinear filter?

    Started by alspal‎, 16th February 2010 04:10 AM
    • Replies: 1
    • Views: 1,381
    16th February 2010, 06:26 AM Go to last post
  11. Tube shader?

    Started by AndyH‎, 31st March 2010 03:56 PM
    • Replies: 1
    • Views: 1,185
    1st April 2010, 09:14 AM Go to last post
  12. A few bug reports

    Started by Nifflas‎, 10th April 2010 10:22 AM
    • Replies: 1
    • Views: 1,157
    10th April 2010, 12:24 PM Go to last post
  13. Event Editor bug (objects turn black)

    Started by RayMarble‎, 27th July 2010 05:53 PM
    • Replies: 1
    • Views: 983
    28th July 2010, 07:24 AM Go to last post
  14. Pixel Shaders 3.0?

    Started by Algul‎, 1st November 2011 08:48 AM
    • Replies: 1
    • Views: 2,063
    11th January 2012, 12:02 PM Go to last post
  15. Question Question of RGB coefficient

    Started by ASD‎, 6th January 2012 03:02 PM
    • Replies: 1
    • Views: 1,100
    6th January 2012, 10:24 PM Go to last post
  16. Exclamation ObjectSPLOSION!

    Started by SergeantBiscuits‎, 2nd March 2012 07:24 PM
    • Replies: 1
    • Views: 1,080
    5th March 2012, 08:45 AM Go to last post
  17. Effets incroyables sur MMF2 HWA - Partie 3

    Started by Eagle4‎, 28th April 2010 05:59 PM
    • Replies: 1
    • Views: 1,169
    28th April 2010, 10:17 PM Go to last post
  18. MMF2 HWA - Build 250 (Beta 4)

    Started by Yves‎, 3rd December 2010 08:39 PM
    • Replies: 1
    • Views: 781
    4th December 2010, 01:41 AM Go to last post
  19. probleme affichage DiretX8/9 & box2d

    Started by ptiseigneur‎, 12th September 2012 01:40 PM
    • Replies: 1
    • Views: 1,261
    14th October 2012, 12:26 PM Go to last post
  20. My hwa edrt.exe keeps crashing

    Started by GamerH2‎, 29th December 2016 11:06 AM
    • Replies: 1
    • Views: 2,068
    29th December 2016, 12:57 PM Go to last post

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