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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. Perspective with Sub-Application

    Started by ASD‎, 7th March 2010 04:55 AM
    • Replies: 0
    • Views: 1,163
    7th March 2010, 04:55 AM Go to last post
  2. None standard screen resolutions

    Started by AndyH‎, 25th June 2009 09:01 PM
    • Replies: 5
    • Views: 1,606
    26th June 2009, 05:09 PM Go to last post
  3. Sub-app transparency

    Started by AndyH‎, 28th June 2009 11:03 AM
    • Replies: 6
    • Views: 1,782
    3rd July 2009, 12:46 PM Go to last post
  4. Frame Editor + Zoom issue

    Started by AndyH‎, 28th October 2009 10:26 PM
    • Replies: 0
    • Views: 858
    28th October 2009, 10:26 PM Go to last post
  5. Anti-aliasing when resizing action

    Started by AndyH‎, 17th November 2009 10:05 AM
    • Replies: 1
    • Views: 1,163
    17th November 2009, 02:42 PM Go to last post
  6. Question + Request

    Started by AndyH‎, 19th November 2009 10:14 AM
    • Replies: 2
    • Views: 1,129
    19th November 2009, 12:50 PM Go to last post
  7. Bottom Layer visibility

    Started by AndyH‎, 25th November 2009 08:54 PM
    • Replies: 5
    • Views: 1,627
    27th November 2009, 06:11 PM Go to last post
  8. Tube shader?

    Started by AndyH‎, 31st March 2010 03:56 PM
    • Replies: 1
    • Views: 1,185
    1st April 2010, 09:14 AM Go to last post
  9. Question about invisible layers

    Started by AndyH‎, 11th September 2010 11:25 AM
    • Replies: 5
    • Views: 1,572
    7th October 2010, 02:28 PM Go to last post
  10. HWA with Fraps and Sub-Apps

    Started by AndyCapple123‎, 17th August 2010 10:00 AM
    • Replies: 0
    • Views: 702
    17th August 2010, 10:00 AM Go to last post
  11. 3D lighting shader (2D Normal Mapping) w. 3 lights

    Started by Anders‎, 5th October 2009 07:48 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 13,935
    25th February 2010, 07:51 PM Go to last post
  12. RGB coefficient

    Started by alxmrg‎, 1st June 2009 02:55 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,055
    7th June 2009, 09:41 AM Go to last post
  13. How does HWA handle layers?

    Started by alxmrg‎, 5th June 2009 02:25 PM
    • Replies: 8
    • Views: 2,184
    6th June 2009, 05:15 PM Go to last post
  14. It works now!! But...

    Started by alxmrg‎, 6th June 2009 07:00 PM
    • Replies: 6
    • Views: 1,736
    7th June 2009, 03:46 PM Go to last post
  15. Bug-- taking paremeters from frame effect

    Started by alxmrg‎, 27th June 2009 04:40 PM
    • Replies: 1
    • Views: 946
    29th June 2009, 07:39 AM Go to last post
  16. "Subtract" effect is buggy when applied to layer

    Started by alxmrg‎, 6th July 2009 06:55 PM
    • Replies: 6
    • Views: 2,447
    8th July 2009, 01:14 PM Go to last post
  17. Standard vs. DirectX problem-- Lasers

    Started by alxmrg‎, 20th February 2010 03:14 PM
    • Replies: 7
    • Views: 2,898
    25th February 2010, 04:16 PM Go to last post
  18. Static Text is, er, not so static.

    Started by alxmrg‎, 27th February 2010 06:57 PM
    • Replies: 6
    • Views: 2,670
    8th March 2010, 11:16 PM Go to last post
  19. Array vs. Counter vs. Object values

    Started by alxmrg‎, 18th May 2010 10:12 PM
    • Replies: 7
    • Views: 1,667
    19th May 2010, 10:12 PM Go to last post
  20. Making shadows using the "Mask" effect

    Started by alxmrg‎, 14th June 2010 08:13 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,869
    15th June 2010, 01:01 PM Go to last post

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