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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 94,267
    14th October 2013, 04:14 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 473,298
    15th October 2016, 07:09 PM Go to last post
  1. Syntax Checker

    Started by LazyCoder‎, 7th March 2008 12:54 AM
    • Replies: 3
    • Views: 1,324
    7th March 2008, 10:20 PM Go to last post
  2. MMF2 HWA Beta 1f

    Started by Yves‎, 5th January 2008 06:38 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 43,340
    14th March 2008, 01:34 PM Go to last post
  3. Sub-Pixel Positioning Pixel Shader

    Started by LazyCoder‎, 4th March 2008 10:44 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,552
    16th March 2008, 11:24 AM Go to last post
  4. HWA approximate release date?

    Started by Tuna‎, 17th March 2008 05:06 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,937
    17th March 2008, 10:39 PM Go to last post
  5. No Faster Than Non-HWA Version

    Started by Tuna‎, 21st March 2008 01:05 AM
    • Replies: 3
    • Views: 1,460
    21st March 2008, 01:22 AM Go to last post
  6. [Bug] (beta 2c) Frame stretching

    Started by xyzzy‎, 1st April 2008 03:32 AM
    • Replies: 1
    • Views: 1,461
    1st April 2008, 05:11 PM Go to last post
  7. Crashes when you Lock... Interesting

    Started by BrandonC‎, 29th February 2008 05:11 PM
    • Replies: 2
    • Views: 875
    4th April 2008, 03:55 PM Go to last post
  8. Shader Idea

    Started by Nifflas‎, 1st April 2008 11:12 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,430
    5th April 2008, 06:35 PM Go to last post
  9. Shaders on layers?

    Started by Kalnar‎, 6th April 2008 05:36 PM
    • Replies: 4
    • Views: 1,339
    10th April 2008, 04:11 AM Go to last post
  10. Possible reasons for slowdown with HWA

    Started by teddyq‎, 14th March 2008 07:54 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,563
    13th April 2008, 04:56 PM Go to last post
  11. What to expect in the next release?

    Started by LazyCoder‎, 20th April 2008 12:10 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,565
    23rd April 2008, 08:12 PM Go to last post
  12. HWA and Windows 2k

    Started by Bruto‎, 24th April 2008 02:12 AM
    • Replies: 4
    • Views: 1,436
    25th April 2008, 03:08 PM Go to last post
  13. how do I make exponents?

    Started by Steven_Provost‎, 27th April 2008 05:07 AM
    • Replies: 2
    • Views: 983
    30th April 2008, 02:55 PM Go to last post
  14. Pixel shader request.

    Started by Nifflas‎, 2nd May 2008 03:16 PM
    • Replies: 5
    • Views: 2,008
    8th May 2008, 11:50 AM Go to last post
  15. How does MMF use video memory?

    Started by DevonV‎, 5th May 2008 04:31 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 5,020
    11th May 2008, 03:56 AM Go to last post
  16. Active object angle quality

    Started by Nick‎, 11th May 2008 12:45 AM
    • Replies: 2
    • Views: 1,342
    11th May 2008, 12:13 PM Go to last post
  17. Could someone test this out?

    Started by Dines‎, 5th May 2008 03:58 PM
    • Replies: 8
    • Views: 1,612
    13th May 2008, 12:24 PM Go to last post
  18. weird shader application i just thought up

    Started by xyzzy‎, 17th May 2008 05:42 PM
    • Replies: 2
    • Views: 982
    17th May 2008, 10:49 PM Go to last post
  19. Meteor Game

    Started by csj1‎, 17th May 2008 07:52 PM
    • Replies: 2
    • Views: 945
    19th May 2008, 06:54 PM Go to last post
  20. Plans for Fullscreen?

    Started by BrandonC‎, 26th January 2008 11:26 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 4,712
    21st May 2008, 05:24 AM Go to last post

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