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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 686,898
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 100,322
    9th January 2020, 03:36 PM Go to last post
  1. Pixel Shader problem

    Started by LazyCoder‎, 11th January 2008 02:01 AM
    • Replies: 9
    • Views: 3,045
    19th January 2008, 04:24 PM Go to last post
  2. Sub-pixel workaround?

    Started by Nifflas‎, 30th January 2008 11:40 AM
    • Replies: 9
    • Views: 2,259
    1st February 2008, 07:03 AM Go to last post
  3. Paste into background stops working

    Started by asker‎, 5th June 2008 01:56 PM
    • Replies: 9
    • Views: 2,131
    7th June 2008, 03:29 PM Go to last post
  4. Changing Layer Effect at runtime

    Started by MechatheSlag‎, 9th June 2008 11:59 AM
    • Replies: 9
    • Views: 2,627
    11th June 2008, 05:30 AM Go to last post
  5. Question about shaders

    Started by Person‎, 27th September 2008 03:12 PM
    • Replies: 9
    • Views: 1,795
    29th September 2008, 10:17 AM Go to last post
  6. Pixel shaders independant of object angle

    Started by MechatheSlag‎, 14th October 2008 11:10 AM
    • Replies: 9
    • Views: 1,980
    16th October 2008, 11:48 PM Go to last post
  7. MMF2 HWA - Build #250 (Pre-release)

    Started by Yves‎, 17th December 2010 08:23 AM
    • Replies: 9
    • Views: 3,319
    24th January 2011, 05:40 PM Go to last post
  8. Direct 3D issue

    Started by Sam_Dillard‎, 9th April 2011 04:36 AM
    • Replies: 9
    • Views: 1,461
    12th April 2011, 05:10 PM Go to last post
  9. Performance drop from XP to 7

    Started by Crash86‎, 23rd April 2011 01:10 AM
    • Replies: 9
    • Views: 2,223
    27th April 2011, 10:32 PM Go to last post
  10. Issue with DialogBox Object

    Started by fawfulfan‎, 12th January 2012 09:26 PM
    • Replies: 9
    • Views: 1,843
    13th January 2012, 11:24 PM Go to last post
  11. Active System Box bug/issue

    Started by SolarB‎, 2nd February 2012 03:20 PM
    • Replies: 9
    • Views: 5,127
    30th August 2013, 12:45 PM Go to last post
  12. Effect image loading doesn't work?

    Started by brawltaunts22‎, 2nd March 2012 03:49 AM
    • Replies: 9
    • Views: 2,251
    8th March 2012, 01:34 PM Go to last post
  13. MMF2 HWA Beta 1e

    Started by Yves‎, 2nd January 2008 08:29 PM
    • Replies: 9
    • Views: 2,349
    25th January 2008, 05:18 PM Go to last post
  14. Fish Eye Pixel Shader

    Started by LazyCoder‎, 12th February 2008 01:37 AM
    • Replies: 8
    • Views: 2,511
    16th February 2008, 05:35 PM Go to last post
  15. Vertex Shader Support?

    Started by LazyCoder‎, 15th February 2008 05:54 PM
    • Replies: 8
    • Views: 2,622
    23rd February 2008, 04:12 AM Go to last post
  16. The point of HWA?

    Started by ToffeeandPebbles‎, 1st June 2008 03:24 PM
    • Replies: 8
    • Views: 2,225
    14th June 2008, 03:19 PM Go to last post
  17. Speech bubble object with HWA

    Started by MJK‎, 27th June 2008 12:55 PM
    • Replies: 8
    • Views: 2,380
    5th July 2008, 12:36 PM Go to last post
  18. What is HWA

    Started by Yodason‎, 13th July 2008 07:09 AM
    • Replies: 8
    • Views: 2,199
    15th July 2008, 12:10 PM Go to last post
  19. Question about Active Collision Area

    Started by Tuna‎, 23rd May 2009 12:27 AM
    • Replies: 8
    • Views: 1,844
    23rd May 2009, 07:43 PM Go to last post
  20. Incredible effect with MMF2 HWA - Part 2

    Started by Eagle4‎, 28th April 2010 10:31 AM
    • Replies: 8
    • Views: 2,923
    2nd May 2010, 11:14 PM Go to last post

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