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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 09:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 674,835
    15th October 2016, 07:09 PM Go to last post
  2. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 03:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 96,550
    9th January 2020, 03:36 PM Go to last post
  1. Pixel Shader Presets

    Started by DJFuego‎, 2nd January 2008 11:37 AM
    • Replies: 0
    • Views: 956
    2nd January 2008, 11:37 AM Go to last post
  2. [bug report] HWA angle issue

    Started by contra‎, 2nd January 2008 06:22 PM
    • Replies: 2
    • Views: 1,342
    2nd January 2008, 06:26 PM Go to last post
  3. Expandable Pixel Shaders (In the future)

    Started by BrandonC‎, 2nd January 2008 06:57 PM
    • Replies: 2
    • Views: 1,945
    2nd January 2008, 08:01 PM Go to last post
  4. MMF2 HWA Béta

    Started by Yves‎, 30th December 2007 11:33 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 13,327
    2nd January 2008, 08:28 PM Go to last post
  5. MMF2 HWA Beta

    Started by Yves‎, 30th December 2007 11:26 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 99
    • Views: 44,039
    2nd January 2008, 08:35 PM Go to last post
  6. HWA Pixel Shader... editor (eh?)

    Started by LazyCoder‎, 1st January 2008 09:47 PM
    • Replies: 6
    • Views: 1,764
    2nd January 2008, 08:49 PM Go to last post
  7. a question about shaders

    Started by xyzzy‎, 2nd January 2008 06:29 PM
    • Replies: 3
    • Views: 1,799
    2nd January 2008, 09:32 PM Go to last post
  8. Viewport object not working.

    Started by Kalnar‎, 3rd January 2008 03:17 AM
    • Replies: 1
    • Views: 1,235
    3rd January 2008, 07:52 AM Go to last post
  9. HWA :: Extension SDK update

    Started by Patrick‎, 4th January 2008 11:28 AM
    • Replies: 2
    • Views: 1,720
    4th January 2008, 01:31 PM Go to last post
  10. BUG: Rendering issue with control setup dialog

    Started by lsproc‎, 3rd January 2008 06:35 PM
    • Replies: 7
    • Views: 2,215
    4th January 2008, 05:48 PM Go to last post
  11. [Request] Layer Zoom

    Started by MrMan‎, 2nd January 2008 01:34 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 6,029
    5th January 2008, 10:54 AM Go to last post
  12. [request] Floating point positions for actives

    Started by Looki‎, 4th January 2008 10:25 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,804
    6th January 2008, 03:07 AM Go to last post
  13. MMF2 HWA Beta 1e

    Started by Yves‎, 2nd January 2008 08:02 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 59
    • Views: 16,507
    6th January 2008, 04:33 AM Go to last post
  14. [BUG]HWA and Pixel Object

    Started by LazyCoder‎, 30th December 2007 11:05 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 7,795
    7th January 2008, 12:08 AM Go to last post
  15. HWA test in an old machine

    Started by Bruto‎, 7th January 2008 02:19 AM
    • Replies: 2
    • Views: 1,272
    7th January 2008, 03:28 AM Go to last post
  16. HWA Beta or just me?

    Started by Bogeyman‎, 7th January 2008 10:44 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,519
    8th January 2008, 05:16 PM Go to last post
  17. ONU and HWA

    Started by rocko‎, 7th January 2008 03:29 PM
    • Replies: 4
    • Views: 1,377
    8th January 2008, 05:49 PM Go to last post
  18. [BUG]HWA and Animation Object

    Started by LazyCoder‎, 7th January 2008 12:14 AM
    • Replies: 4
    • Views: 1,544
    8th January 2008, 09:53 PM Go to last post
  19. HWA: active objects not supported?

    Started by Quinto‎, 8th January 2008 11:20 AM
    • Replies: 4
    • Views: 1,389
    9th January 2008, 12:41 PM Go to last post
  20. control of RGB and blend coefficient at runtime?

    Started by BrashMonkey‎, 10th January 2008 11:20 PM
    • Replies: 2
    • Views: 1,107
    10th January 2008, 11:24 PM Go to last post

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