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Forum: Hardware Accelerated Runtime

Questions about the Hardware Accelerated Runtime

  1. Sticky Thread Sticky: Looki's shader pack

    Started by Looki‎, 14th June 2008 04:42 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 115,292
    9th January 2020, 04:36 PM Go to last post
  2. Sticky Thread Sticky: Pixel Shaders examples

    Started by Sphax‎, 5th January 2008 10:59 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 116
    • Views: 702,266
    15th October 2016, 08:09 PM Go to last post
  1. 3D lighting shader (2D Normal Mapping) w. 3 lights

    Started by Anders‎, 5th October 2009 08:48 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 15,805
    16th May 2021, 03:12 PM Go to last post
  2. Convex Quadrilateral pixel shader

    Started by MuddyMole‎, 8th July 2015 01:15 PM
    • Replies: 7
    • Views: 6,595
    8th August 2020, 02:18 PM Go to last post
  3. Shadow caster Pixel Shader

    Started by MuddyMole‎, 15th July 2015 10:35 PM
    • Replies: 5
    • Views: 9,189
    7th February 2018, 08:03 PM Go to last post
  4. Where is HWA Game Demo?

    Started by Pegasus_Seiya‎, 3rd November 2009 07:42 PM
    • Replies: 2
    • Views: 3,674
    5th May 2017, 10:31 AM Go to last post
  5. My hwa edrt.exe keeps crashing

    Started by GamerH2‎, 29th December 2016 12:06 PM
    • Replies: 1
    • Views: 3,211
    29th December 2016, 01:57 PM Go to last post
  6. Exclamation Where i can find build 252?

    Started by GamerH2‎, 27th December 2016 10:51 PM
    • Replies: 4
    • Views: 7,929
    29th December 2016, 12:50 AM Go to last post
  7. An effect to change hue?

    Started by BartekB‎, 21st December 2013 06:32 PM
    • Replies: 6
    • Views: 9,943
    11th August 2016, 07:05 PM Go to last post
  8. 3d shader.fx

    Started by Bogeyman‎, 30th September 2012 11:17 AM
    • Replies: 4
    • Views: 8,384
    21st April 2016, 08:00 PM Go to last post
  9. Two Questions... Fullscreen Shader

    Started by Danny‎, 2nd October 2011 12:06 PM
    • Replies: 7
    • Views: 5,320
    15th January 2016, 08:28 PM Go to last post
  10. Resize display disables frame window resizing

    Started by MechatheSlag‎, 6th November 2009 10:46 AM
    • Replies: 7
    • Views: 6,341
    30th November 2015, 03:17 PM Go to last post
  11. Shadow Object for HWA?

    Started by Boba Fonts‎, 31st October 2010 12:37 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 13,150
    29th June 2015, 03:42 PM Go to last post
  12. Shader Missing CS_Glow.fx and VectorScale.fx

    Started by Maverick‎, 13th May 2015 08:33 PM
    • Replies: 5
    • Views: 5,461
    15th May 2015, 03:53 PM Go to last post
  13. Thumbs up Seripa's Translated Shader Pack

    Started by seripa‎, 26th February 2015 11:15 AM
    • Replies: 5
    • Views: 4,545
    10th May 2015, 05:02 AM Go to last post
  14. 2 effect shader?? is it posable Blur's then Add effect

    Started by Darkseed‎, 7th March 2015 05:31 AM
    • Replies: 0
    • Views: 3,926
    7th March 2015, 05:31 AM Go to last post
  15. How to install HWA?

    Started by EdibleWare‎, 6th January 2015 01:47 AM
    • Replies: 3
    • Views: 4,909
    17th February 2015, 05:16 PM Go to last post
  16. Looki's Shader Pack 2.0?

    Started by Ramses‎, 18th November 2013 12:49 AM
    • Replies: 3
    • Views: 15,738
    20th June 2014, 05:47 PM Go to last post
  17. objet entre deux objets ?

    Started by usernamHed‎, 15th January 2014 07:14 PM
    • Replies: 0
    • Views: 4,432
    15th January 2014, 07:14 PM Go to last post
  18. buy or order now clickteamfusion 2.5

    Started by ali‎, 17th November 2013 05:12 PM
    • Replies: 3
    • Views: 4,658
    17th November 2013, 06:04 PM Go to last post
  19. slowdown in mmf!

    Started by Mart393‎, 31st October 2013 07:17 PM
    • Replies: 0
    • Views: 3,962
    31st October 2013, 07:17 PM Go to last post
  20. Question about HWA 3D8 crashing on some but not all computers

    Started by Del_Duio‎, 14th October 2013 05:42 PM
    3d8, crash, direct 3d 8, inverted ink effect, mmf2
    • Replies: 3
    • Views: 5,520
    14th October 2013, 06:02 PM Go to last post

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