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Forum: Shader Development

  1. Sticky Thread Sticky: Converting DX9 shaders to DX11

    Started by Yves‎, 2nd April 2019 06:23 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 8,011
    5th November 2019, 02:46 AM Go to last post
  2. Sticky Thread Sticky: How to make a shader - Quick documentation

    Started by Yves‎, 16th June 2009 07:03 AM
    • Replies: 5
    • Views: 11,419
    21st September 2012, 08:05 PM Go to last post
  1. CRT/Retro Emulation

    Started by netninja‎, 22nd July 2011 09:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 27,315
    16th July 2019, 01:26 PM Go to last post
  2. Polish Shader Library

    Started by PsichiX‎, 11th January 2014 08:51 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 18,018
    17th March 2020, 08:24 PM Go to last post
  3. Post [REQUEST] 3D LUT Shader

    Started by TreyM‎, 3rd August 2016 11:24 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 11,478
    21st September 2019, 05:04 PM Go to last post
  4. Voxel-based 3D Terrain Engine

    Started by MuddyMole‎, 2nd October 2017 11:46 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 7,257
    3rd April 2018, 12:55 AM Go to last post
  5. Anaglyph Shader

    Started by Pharanygitis‎, 25th November 2010 06:23 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 8,950
    16th August 2015, 08:34 AM Go to last post
  6. 2D Water shader based on normal map reflection/refraction with water border.

    Started by mihailsh‎, 6th February 2018 07:16 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,458
    15th October 2019, 07:15 AM Go to last post
  7. Underwater Shader video and performance

    Started by Shadeve‎, 26th April 2017 02:14 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 7,448
    9th April 2019, 07:17 PM Go to last post
  8. Layer Rather Than Add?

    Started by Atom‎, 5th May 2010 06:53 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,706
    25th May 2010, 02:22 AM Go to last post
  9. Usage?

    Started by Fanotherpg‎, 16th March 2010 08:03 PM
    • Replies: 9
    • Views: 2,750
    18th March 2010, 11:34 AM Go to last post
  10. Getting started with Shader Development

    Started by Looki‎, 7th May 2011 03:33 PM
    • Replies: 9
    • Views: 2,518
    18th February 2013, 09:37 PM Go to last post
  11. Scrolling Effect - My first attempt at a shader

    Started by chrilley‎, 21st June 2016 03:04 AM
    • Replies: 9
    • Views: 5,095
    23rd September 2016, 11:12 AM Go to last post
  12. [Shader Question] XOR/OR

    Started by Fanotherpg‎, 19th March 2010 11:39 PM
    • Replies: 8
    • Views: 2,983
    20th March 2010, 10:39 PM Go to last post
  13. How to create a semitransparent background effect?

    Started by Pixelthief‎, 28th May 2010 05:44 AM
    • Replies: 8
    • Views: 2,552
    28th May 2010, 06:47 PM Go to last post
    • Replies: 8
    • Views: 5,773
    8th March 2015, 08:01 PM Go to last post
  14. Question [Help] Dynamic NES Palette Pixel Shader

    Started by EmilMacko‎, 23rd March 2016 08:31 PM
    • Replies: 8
    • Views: 4,175
    29th March 2016, 01:15 AM Go to last post
  15. [Shader] Shape mask with sprite sheets

    Started by callofAS‎, 17th January 2020 06:41 PM
    • Replies: 8
    • Views: 528
    14th March 2020, 09:36 PM Go to last post
  16. Fade to Black/White

    Started by Pixelthief‎, 21st October 2010 11:27 PM
    • Replies: 7
    • Views: 2,424
    22nd October 2010, 01:29 AM Go to last post
  17. Gameboy shader!

    Started by happygreenfrog‎, 30th April 2013 01:34 AM
    • Replies: 7
    • Views: 5,047
    14th January 2015, 03:40 AM Go to last post
  18. Question [Request] Dithered alpha effect.

    Started by itsa_doozy‎, 24th May 2016 11:30 PM
    • Replies: 7
    • Views: 4,732
    29th September 2017, 08:15 PM Go to last post
  19. Strange "stretchy" artifact in shaders?

    Started by chrilley‎, 18th April 2017 04:13 PM
    • Replies: 7
    • Views: 2,757
    24th April 2017, 02:06 PM Go to last post

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