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Threads 1 to 20 of 65

Forum: Shader Development

  1. Sticky Thread Sticky: How to make a shader - Quick documentation

    Started by Yves‎, 16th June 2009 07:03 AM
    • Replies: 5
    • Views: 9,456
    21st September 2012, 08:05 PM Go to last post
  1. Subtraction of Opacity Effect

    Started by StarLightShadow‎, 9th October 2018 04:31 PM
    • Replies: 3
    • Views: 147
    13th October 2018, 03:16 AM Go to last post
  2. [Shader] Scrolling UV with wrapping

    Started by Timon‎, 6th August 2018 01:46 PM
    • Replies: 0
    • Views: 188
    6th August 2018, 01:46 PM Go to last post
  3. 2D Water shader based on normal map reflection/refraction with water border.

    Started by mihailsh‎, 6th February 2018 07:16 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,873
    8th June 2018, 01:01 PM Go to last post
  4. Voxel-based 3D Terrain Engine

    Started by MuddyMole‎, 2nd October 2017 11:46 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 3,464
    3rd April 2018, 12:55 AM Go to last post
  5. Simple 2d normalmap lighting Shader

    Started by mihailsh‎, 9th January 2018 06:50 AM
    • Replies: 2
    • Views: 951
    18th January 2018, 08:05 PM Go to last post
  6. Question [Request] Dithered alpha effect.

    Started by itsa_doozy‎, 24th May 2016 11:30 PM
    • Replies: 7
    • Views: 2,894
    29th September 2017, 08:15 PM Go to last post
  7. Underwater Shader video and performance

    Started by Shadeve‎, 26th April 2017 02:14 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,445
    15th May 2017, 07:42 PM Go to last post
  8. CRT/Retro Emulation

    Started by netninja‎, 22nd July 2011 09:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 20,915
    13th May 2017, 07:29 PM Go to last post
  9. Strange "stretchy" artifact in shaders?

    Started by chrilley‎, 18th April 2017 04:13 PM
    • Replies: 7
    • Views: 1,421
    24th April 2017, 02:06 PM Go to last post
  10. Post [REQUEST] 3D LUT Shader

    Started by TreyM‎, 3rd August 2016 11:24 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,597
    17th February 2017, 11:09 AM Go to last post
  11. [Request] Grayscale-based fadeout/fadein to/from black

    Started by Darkhog‎, 14th October 2016 11:03 PM
    • Replies: 4
    • Views: 1,724
    22nd November 2016, 01:23 AM Go to last post
  12. Auto-tile Pixel Shader

    Started by MuddyMole‎, 8th May 2013 04:27 PM
    • Replies: 3
    • Views: 2,813
    7th October 2016, 12:24 PM Go to last post
  13. Lightbulb [Request] Alpha Threshold shader

    Started by Fuuriokun‎, 3rd April 2016 02:24 AM
    • Replies: 2
    • Views: 2,078
    6th October 2016, 04:01 PM Go to last post
  14. Scrolling Effect - My first attempt at a shader

    Started by chrilley‎, 21st June 2016 03:04 AM
    • Replies: 9
    • Views: 3,325
    23rd September 2016, 11:12 AM Go to last post
  15. Perspective shader issue - incorrect distortion

    Started by Ramses‎, 8th August 2016 05:07 AM
    • Replies: 5
    • Views: 1,399
    11th August 2016, 07:23 PM Go to last post
  16. Question [Help] Dynamic NES Palette Pixel Shader

    Started by EmilMacko‎, 23rd March 2016 08:31 PM
    • Replies: 8
    • Views: 2,722
    29th March 2016, 01:15 AM Go to last post
  17. Help converting this shader to something F2.5 can use

    Started by mobichan‎, 6th November 2015 05:34 PM
    • Replies: 3
    • Views: 1,791
    13th February 2016, 06:08 PM Go to last post
  18. [Request] Bevel + drop shadow

    Started by jobromedia‎, 4th December 2015 10:07 PM
    • Replies: 0
    • Views: 1,461
    4th December 2015, 10:07 PM Go to last post
  19. Polish Shader Library

    Started by PsichiX‎, 11th January 2014 08:51 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 14,548
    12th October 2015, 07:48 PM Go to last post
    • Replies: 0
    • Views: 1,570
    10th October 2015, 12:15 AM Go to last post

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