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Forum: Shader Development

  1. Sticky Thread Sticky: Converting DX9 shaders to DX11

    Started by Yves‎, 2nd April 2019 07:23 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 12,622
    4th December 2020, 09:57 PM Go to last post
  2. Sticky Thread Sticky: How to make a shader - Quick documentation

    Started by Yves‎, 16th June 2009 08:03 AM
    • Replies: 5
    • Views: 12,675
    21st September 2012, 09:05 PM Go to last post
  1. CRT/Retro Emulation

    Started by netninja‎, 22nd July 2011 10:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 30,417
    7th November 2020, 03:13 PM Go to last post
  2. Polish Shader Library

    Started by PsichiX‎, 11th January 2014 09:51 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 20,278
    17th March 2020, 09:24 PM Go to last post
  3. Post [REQUEST] 3D LUT Shader

    Started by TreyM‎, 3rd August 2016 12:24 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 14,790
    21st September 2019, 06:04 PM Go to last post
  4. Voxel-based 3D Terrain Engine

    Started by MuddyMole‎, 3rd October 2017 12:46 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 8,879
    3rd April 2018, 01:55 AM Go to last post
  5. Anaglyph Shader

    Started by Pharanygitis‎, 25th November 2010 07:23 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 9,535
    16th August 2015, 09:34 AM Go to last post
  6. 2D Water shader based on normal map reflection/refraction with water border.

    Started by mihailsh‎, 6th February 2018 08:16 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,120
    15th October 2019, 08:15 AM Go to last post
  7. Underwater Shader video and performance

    Started by Shadeve‎, 26th April 2017 03:14 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 8,693
    9th April 2019, 08:17 PM Go to last post
  8. Layer Rather Than Add?

    Started by Atom‎, 5th May 2010 07:53 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,897
    25th May 2010, 03:22 AM Go to last post
  9. Usage?

    Started by Fanotherpg‎, 16th March 2010 09:03 PM
    • Replies: 9
    • Views: 2,949
    18th March 2010, 12:34 PM Go to last post
  10. Getting started with Shader Development

    Started by Looki‎, 7th May 2011 04:33 PM
    • Replies: 9
    • Views: 2,710
    18th February 2013, 10:37 PM Go to last post
  11. Gameboy shader!

    Started by happygreenfrog‎, 30th April 2013 02:34 AM
    • Replies: 9
    • Views: 5,585
    13th September 2020, 09:17 PM Go to last post
  12. Scrolling Effect - My first attempt at a shader

    Started by chrilley‎, 21st June 2016 04:04 AM
    • Replies: 9
    • Views: 5,669
    23rd September 2016, 12:12 PM Go to last post
  13. [Shader Question] XOR/OR

    Started by Fanotherpg‎, 20th March 2010 12:39 AM
    • Replies: 8
    • Views: 3,195
    20th March 2010, 11:39 PM Go to last post
  14. How to create a semitransparent background effect?

    Started by Pixelthief‎, 28th May 2010 06:44 AM
    • Replies: 8
    • Views: 2,709
    28th May 2010, 07:47 PM Go to last post
    • Replies: 8
    • Views: 6,176
    8th March 2015, 09:01 PM Go to last post
  15. Question [Help] Dynamic NES Palette Pixel Shader

    Started by EmilMacko‎, 23rd March 2016 09:31 PM
    • Replies: 8
    • Views: 4,675
    29th March 2016, 02:15 AM Go to last post
  16. [Shader] Shape mask with sprite sheets

    Started by callofAS‎, 17th January 2020 07:41 PM
    • Replies: 8
    • Views: 1,334
    14th March 2020, 10:36 PM Go to last post
  17. scale2x

    Started by Nobuyuki‎, 24th May 2011 07:47 AM
    • Replies: 7
    • Views: 4,072
    24th August 2011, 04:48 PM Go to last post
  18. Strange "stretchy" artifact in shaders?

    Started by chrilley‎, 18th April 2017 05:13 PM
    • Replies: 7
    • Views: 3,163
    24th April 2017, 03:06 PM Go to last post
  19. Unhappy Can someone please convert P3D shaders for DX11 ?

    Started by NaitorStudios‎, 2nd December 2019 08:54 PM
    • Replies: 7
    • Views: 1,035
    6th October 2020, 07:12 AM Go to last post

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