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Forum: Shader Development

  1. Sticky Thread Sticky: Converting DX9 shaders to DX11

    Started by Yves‎, 2nd April 2019 07:23 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 6,128
    5th November 2019, 03:46 AM Go to last post
  2. Sticky Thread Sticky: How to make a shader - Quick documentation

    Started by Yves‎, 16th June 2009 08:03 AM
    • Replies: 5
    • Views: 10,939
    21st September 2012, 09:05 PM Go to last post
  1. 2D Water shader based on normal map reflection/refraction with water border.

    Started by mihailsh‎, 6th February 2018 08:16 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,566
    15th October 2019, 08:15 AM Go to last post
  2. Anaglyph Shader

    Started by Pharanygitis‎, 25th November 2010 07:23 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 8,612
    16th August 2015, 09:34 AM Go to last post
  3. Anaglyph Shader

    Started by Matheus290‎, 3rd November 2011 04:38 AM
    • Replies: 0
    • Views: 1,292
    3rd November 2011, 04:38 AM Go to last post
  4. Question Animation in Shader

    Started by Jack133‎, 1st December 2012 12:35 PM
    shader animation image
    • Replies: 3
    • Views: 1,588
    5th January 2013, 08:19 AM Go to last post
  5. Article - Beginners Guide to Making Pixel Shaders

    Started by MuddyMole‎, 25th June 2013 03:12 PM
    • Replies: 3
    • Views: 2,306
    6th November 2014, 02:10 PM Go to last post
  6. Auto-tile Pixel Shader

    Started by MuddyMole‎, 8th May 2013 05:27 PM
    • Replies: 3
    • Views: 3,486
    7th October 2016, 01:24 PM Go to last post
    • Replies: 0
    • Views: 1,899
    10th October 2015, 01:15 AM Go to last post
  7. Background Defocus Shader - Release

    Started by Pixelthief‎, 9th April 2019 04:04 PM
    • Replies: 0
    • Views: 346
    9th April 2019, 04:04 PM Go to last post
  8. Unhappy Can someone please convert P3D shaders for DX11 ?

    Started by Fuuriokun‎, 2nd December 2019 08:54 PM
    • Replies: 2
    • Views: 43
    2nd December 2019, 11:01 PM Go to last post
  9. Lightbulb Cinematic Shaders Pack - suggestions

    Started by Nico‎, 29th January 2014 04:43 PM
    cinematics, effect, games, nico, shaders, specials, vfx
    • Replies: 5
    • Views: 4,506
    29th August 2014, 04:25 PM Go to last post
  10. color pallette

    Started by brawltaunts22‎, 18th September 2011 04:58 AM
    • Replies: 2
    • Views: 1,391
    17th October 2011, 07:15 PM Go to last post
  11. CRT/Retro Emulation

    Started by netninja‎, 22nd July 2011 10:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 26,004
    16th July 2019, 02:26 PM Go to last post
  12. Easy Blend - Make your own shaders without code!

    Started by Nobuyuki‎, 22nd January 2011 12:01 AM
    • Replies: 7
    • Views: 4,341
    19th May 2012, 03:28 PM Go to last post
  13. Error with output

    Started by Jacob‎, 13th June 2010 09:39 AM
    • Replies: 5
    • Views: 1,839
    13th June 2010, 10:09 PM Go to last post
  14. Fade to Black/White

    Started by Pixelthief‎, 22nd October 2010 12:27 AM
    • Replies: 7
    • Views: 2,322
    22nd October 2010, 02:29 AM Go to last post
  15. Gameboy shader!

    Started by happygreenfrog‎, 30th April 2013 02:34 AM
    • Replies: 7
    • Views: 4,870
    14th January 2015, 04:40 AM Go to last post
  16. Getting image dimensions from IMAGE parameters?

    Started by Nobuyuki‎, 4th February 2011 02:43 PM
    • Replies: 3
    • Views: 1,327
    7th February 2011, 12:51 AM Go to last post
  17. Getting started with Shader Development

    Started by Looki‎, 7th May 2011 04:33 PM
    • Replies: 9
    • Views: 2,430
    18th February 2013, 10:37 PM Go to last post
  18. Gremlins out the wazoo

    Started by Nobuyuki‎, 25th October 2010 09:18 PM
    • Replies: 2
    • Views: 1,336
    26th October 2010, 01:07 PM Go to last post
  19. Help converting this shader to something F2.5 can use

    Started by mobichan‎, 6th November 2015 06:34 PM
    • Replies: 3
    • Views: 2,375
    13th February 2016, 07:08 PM Go to last post

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