Okay I think I get it now, thank you marbenx for explaining this to me. Much appreciated.Lightning Today, 02:55 AM
Thanks so much for the help, and is there a way say, you could have the target being grappled, to released at a point during the throw animation? So for example, if you were picking an enemy up,...The_Owl Today, 12:15 AM
the raiso of the asset "coup en cours" if =1 then it is attack 1 on ennemi 1
if it is 2, it is attack 2 on ennemi 1
3 is attack 3 on ennemi 1
11 is attack 1 on ennemi 2
12 is attack 2 on...
The sub-ap window is part of the windows system, so it's on top all the time.
Hi Fredet, I had thought of that method, but that would need me to create a separate animation for everything grapple on every enemy in the game? I want to try and find a method where a throw...The_Owl Yesterday, 04:07 PM