Bonjour,
comme je ne sais pas où poster une demande d'aide, je la poste sur ce forum
et j'aimerais savoir sur quel forum on peut le faire
dans une construction HTLM5, j'aimerais charger au...
Try editing those events maybe, change the animation and then set it back to the one that was causing a problem. If the problem still happens after this then I'd like to see the MFA.
Yves Today, 08:52 AMCurrently working on a university assignment where I'm making a game in which I need the player to be able to 'search' for certain answers on google within the game. I decided the best way to do this...
UnNormie Today, 05:54 AMYes I am! Very happy that you enjoy the game, thank you.
Hope you'll be able to make a greater Metroidvania on your side, I'll keep an eye on this! :)
Yep, I start to making the map. I used a Global value for the linear parts, and the strings for optional parts. Also in the begin I save some variables because the player needs finding the map. :)
...
the android "smooth resizing" bug can also happen inside the object aswell, it looks like it has a problem with applying smoothing to certain straight lines
heres a example , remember it only...
Thank you for the fast reply. I got it to work now. It was a directory mixup.
mickarrow Yesterday, 06:24 PMOn the same subject do you guys have a clever solution for "exact minimap exploration"? For instance, currently my map will render both a 256x256 and 1024x1024 sized areas as 8x8 tiles on the map...
chrilley Yesterday, 05:21 PMNot sure why this happened but cleaning the gradle cache might help.
Open a command window and execute this line: gradlew cleanBuildCache
and try to build again
Or don't use ForEach loops at all. They're great, and much faster than comparing a spread id value against a loop index (which you will see a lot in old examples), but they're quite often used to do...
MuddyMole Yesterday, 12:46 PMThanks! The characters one is important, at the very least on Windows, I've seen people unable to put their company name because of this...
Hmm I'm not sure, this is a mfa that I was working...
What's the specific issue? It sounds like you...
What's the specific issue? It sounds like you just need to represent the 1024x1024 area using a 4x4 tile area of the mini-map?
MuddyMole Today, 09:15 AMTo find the player's "world" position, you just need to know their room...