Aimed at those who are experts at creating active player objects with multiple movements, without causing bugs.
Those who have had time to test my project in progress will have noticed that I am...
Thanks, that's something I hadn't considered and I will probably not have the patience for that right now. I'd rather focus on expanding the main game than finding ways to make everything in the...vSv Today, 09:33 AM
Ok so I am very very close to fixing my issue.
I made the blood screen tileable, and that runs smooth, but now I need to downsize the blur screen.
The problem with this is that the blur effect...
Active Picture hide, when move to down, Left and right. (it got near the edges of the screen)
also move when zoom and move (it got near the edges of the screen). ...
Thanks for your reply. I am looking at the EDIF SDK. Is there an example of creating a Windows control with it?
I don't see where I get access to the extension width, height, nWnds, etc.
DX11 doesn't work, DX9 does. Good call Volnaiskra.JohnArtbox Yesterday, 10:59 PM