Is it like that? If it is so, it didn't work. :-/
Add the "Only when event loops" condition to the line with your sound. That should only play it once every time the condition is true.piscesdreams Yesterday, 10:13 PM
Yves I haven’t re-applied the patch. Is that done through the standard update process? Will try it and let you knowratty Yesterday, 08:03 PM
Not sure if I'm doing something wrong, but I seem to have an issue with the "Random(N)" command.
I have a whole lot of objects that get set to a random set of numbers at the start of the...