Still can't figure it out even with your help, it just doesn't work properly
Sounds like scoping issues, try reading Volnaiskra's tutorial on how Fusion picks the objects to apply actions to. Make sure you're storing Peer ID on peer connect, or on peer loop.
If you want...
Okay. This version (maybe) fixes the first problem.
Edit: First bug is not totally gone, but it works better.
Recent version (.mfa only):
How many objects do you have out of interest?
And how many objects till you get frame drops?
I figured it was to be left blank. In the object's properties. in testing devices, device list, is it to put something in this property?
Web Query Object updated to build 17.
The changes are listed on ClickStore, to some extent, but here:
b17 28/11/2020: Added two new properties and HTTP error conditions. HTTP errors 4xx/5xx now...
Well now it works sometimes with two players (second players picture doesn't always load to first person), but when there is like 3 or 4 people, the game begins to open other players pictures to...
why you are leaving this in blank? ----> "but I removed this line of code and also left an option test device blank"
sorry is SKU "111" the item from google dashboard?
I'd like to know if it's possible to make a small game picture (banner) appear at startup, so that the game can then be resized to the full screen?
Banner - 800x600
Game - 1920x1080
Merci ca Ó l'air de fonctionner, c'est ce que je voulais faire.
The game is working perfectly on Xbox One X, Android and iOS, i've already worked 1 full year on events and visual optimisation that ended to make the game to work at 60FPS on Xbox One X where it was...