Nice that actually seems to work! :) It works much better now! If anyone know a way to detect by pixel overlap also please let me know!
Outcast Today, 09:14 AMHi this looks so amazing, where do i place the files inside the zip folder? Thanks :)
I found it, thank you again for an amazing free extension :)
will it support the new ads that they have. forgot the name of it
Perry Today, 01:03 AMRetrieve Fixed Value in the active object expressions
YesNoYes Today, 12:37 AMi don't know the englaish name but it seems like "fix value" (the last line when you choose the obect)
fredetmumu Yesterday, 08:25 PMif you delete line "choose one" fusion will choose the last object in collision then it will not swap between overlaped object
fredetmumu Yesterday, 08:23 PMIt's weird how Fusion has a failsafe for this, but Unity doesn't, I wonder what Fusion's doing that Unity won't?
elvisish Yesterday, 06:30 PMI know there is a method to get the unique number ID that every objects are assigned on creation, but I forgot how to do it, do anyone know?
Outcast Yesterday, 06:22 PMYes but what would be the best method to do this? I do have an unique ID in every object, but how to pick the one with the lowest ID for example? My thinking is a fastloop, but is there a better less...
Outcast Yesterday, 05:51 PMThis works with this specific arrangement, but I must have been a bit unclear with what I am after. I was just arranging the counters this way as an example. The goal is to be able to arrange them in...
Outcast Yesterday, 05:49 PMHi Kisguri, I published a onesignal extension 10 days ago and it's still waiting for validation. Is there a problem with the extension ?
Thanks
haoujey
Thanks! :)
Thanks! :)
Outcast Today, 09:17 AM