I've noticed that lag, I was hoping it would have been fixed by 2.5+ so that's good to know.elvisish Today, 09:17 AM
I recall Nifflas using "Never" to "load sounds" into Fusion memory at start in one of his sound engines. It was just a "Never" condition with a bunch of "play sound x" events in it. I'm not positive,...casleziro Today, 09:15 AM
Great , now I understand thanks a lot ; the html 5 icon was not there in the extension manager so I wasn't sure....now I get it :)therickman Today, 09:01 AM
Yes, I just saw that. the HTML5 compiler modified the torque values.
In lines 25 and 26 change the values of the -200 and 200 by -10 and 10.
Tell me if it works please.
This object is available on all the platforms.
Ah I see, when it was updated recently the tool that creates the packages for the extension manager didn't include this information as the other...
Ah, sorry Yves , it was my mistake - I forgot to "calculate area" :(
Just a suggestion , if this could be ported to html 5 too , it would be great; anyway thanks a lot for answering Yves !
Hi just ran some quick tests with ini++ to save objects with multiple animation strings. I'm using the latest version which appears to save an impressive 99 strings, but I'm wondering if there is any...JohnArtbox Today, 04:01 AM
EDIT: I found an effects zip file i made a while back to help out Darkmanx who was having similar issues. Here's the link if anyone else ends up in the same situation: