They'd would be triggered upon certain object's creation/destruction. Would be usable if you need something to be done after certain object is created/destroyed such as initialization of its...Darkhog Yesterday, 10:54 PM
Hey Gooblammy, as of Fusion, there is no built-in DeltaTime value to use, the closest thing is the Movement Timer, but unfortunately it's internal value is hidden from you and only used for...Linky Yesterday, 08:46 PM
That sounds very clever! So how does one achieve delta time in the Clickteam event editor?Gooblammy Yesterday, 08:04 PM
@Fernando ok so i changed it up a bit so instead of activating a group itll just activate when the global value is equal to 3 while the admob is set at the start of frame. once the value is equal to...Euingee Yesterday, 05:07 PM
I added the Transporter effect and the game goes from TOP DOWN VIEW to SIDE VIEW ( PLATFORM ) Movement.
Thinking about implementing and endless environment for earth too. Although, I will have to...
I also tired using action spot on every animation frame and set the X and Y position of it, which looks nice and kinda crusty. All I want the smooth movement.ARS Yesterday, 04:37 PM