Six new values, 4 on the drag object, StartX and StartY( which pick up you position at the beginning of the dragging) and CurrentX and CurrentY(which allow you to keep track of how far the drag...JohnArtbox Yesterday, 11:11 PM
I wonder why this code without object selection works for strings:
+ Pick one of Group.Bad
+ Every 08''-00
New Objects : Create Enemy at (0,0) from Group.Bad
New Objects : Create String 3...
This will do just that, I set random range to be 1-indexed rather than 0-index so it's easier to see the percentage.elvisish Yesterday, 10:13 PM