sorry it was because my poor french keypad don't work perfectly, your MFA is very fine and better than mine because very simple
do you accept to share it on the french forum "le comptoir du...
On this site, click on the "Community Passport" tab right next to "Forum" tab. All your registered products are available here. Then click "Downloads" for Fusion 2.5 and pick the installer.chrilley Today, 12:37 PM
here's a link to a tutorial that covers both isometric movement and collisions.
this method is cool, but you can't go diagonally (but it might not be awkward for this example). I prefer not to move forward if there is an obstacle rather than moving forward and then backing up....fredetmumu Today, 07:47 AM
Fastloops are great for this stuff. I've put in a basic movement for you. It moves the player by the X/Y Adjust values, you've setup, at a one-by-one pixel rate(within a fastloop so it's just as fast...chrilley Yesterday, 11:03 PM