Alright no pressure, I actually did give the idea of spawning a new active a go and it feels far more reliable, not the solution I wanted ideally but it works!
I'm not getting lock ups from any...
man, you should join a basketball team cause it's slam dunk after slam dunk. nice work againpunchbird Today, 07:26 PM
Hey when I was having some scoping difficulties, this gentleman's article really helped me out:
This doesn't sound correct. If you want to apply an action to the selected Enemy object, you should probably exchange the objects in the Start Loop and conditions:Yves Today, 05:58 PM
Sorry the delay @tk22 and @Dobermann here you may find a zip with new code to replace in your project, please help me test this, in order to push these changes for new beta, thanks in advance.
Thank you so much for this update!
Your examples are always the best
specially if it would work with Mixamo that would be completely excellent for memirrorman Today, 04:21 PM
I didn't see any newer version in my downloads? where can I get the latest version of firefly? I'd love to try FBX in it
Thank you for your replies