Something similar has been happening to me too, and it's been scaring the bejeezus out of me, because I thought I'd broken my game somehow. But it happens with older builds that were definitely fine,...
Volnaiskra Today, 02:23 AMI've done something related myself just recently, actually. I don't think it's exactly what you need, but I built a little "phrase menu" tool for myself. As I type, it narrows down a list of phrases...
Volnaiskra Today, 02:12 AMI think it would be really useful if groups could be implemented in the expression editor
for example relaying on the groups that could be placed in the event editor and using them as to show these...
Update:
Already solved in Customer Service Portal. This thread can be closed.
I know this is ancient but your MFA is simple but perfect. Much appreciated.
I was messing around doing this using dynamic array object but it just crashes.
Thanks again. Saving me so much time...
Yes I need the MFA, send me a PM or email.
Yves Yesterday, 05:48 PMGlobal values are stored in a single array. When you set global value 1000, Fusion will allocate a 1000x4-byte array (and will initialize any non-initialized value, for example the last 900 values if...
Yves Yesterday, 05:47 PMCorrect, thanks! This happens in global events or behaviors, old limitation. I can fix it for normal objects (and get their full animation name from the base frame), but for qualifiers it's a bit...
Yves Yesterday, 05:44 PM
Find by object type - export modules
When building it has an error saying im using an object (Static Text) where i purposefully was avoiding using that object type. Maybe I accidentally used it somewhere and forgot to change it to...
foster_991 Today, 10:56 AM