I'm agree, before +DLC it was difficult to write flexible code without custom editor but now, I write all global code in global events editor use qualifiers. The scene events it's for specific...Xenon3000 Yesterday, 08:46 PM
Dear Clickers! Outbuddies will launch on Steam and GOG in about 30 minutes. We'll also have a live stream on Steam and I'm in for a chat! Fingers crossed XD
I just had to bump this thread as I've run into a problem with my largest map. The game simply crashes when there are more than 4400 engine objects that need to save/load (and I have around 10700...vSv Yesterday, 06:11 PM
thanks I don't usually revert other code, but if you agree I will checkFernando Yesterday, 06:09 PM
Hello everybody. I'm LucidWhite, nice to meet you all. :)
I'm really interested about developing HTML5 games with Clickteam Fusion 2.5 and I was testing with the software a bit because I want to...