The post was asking for -180˚to 180˚, but one of the answers mistakenly provided a solution for -90˚ to 90˚. The author later updated the answer to produce -180˚ to 180˚, but kept the old answer in...Volnaiskra Today, 02:07 AM
The named altVals go up to IZ, so it's weird that the debugger only goes up to IT.
If you wanted to, you could create your own alternative fairly easily using something like the List Object. (It...
Ah thanks, well maybe that's not as useful as I thought lol.Musta Yesterday, 05:55 PM
You pick the "Set Alterable Value" action in the Event Editor under Active object . At the Expression Editor window there is a button at the top-right called "Use Expression". This let's you choose...chrilley Yesterday, 04:50 PM
As for the trig formula not working - Excel uses radians, whereas CF2.5 uses degrees. The " *180 / Pi" part is how you convert between the two. If you remove that and just say: ASin(Sin( Angle ))...MuddyMole Yesterday, 04:43 PM
I have an older game that I made that I am trying to update to HTML5 but I'm having a strange problem. I've discovered that I can't have any background images, or images in active system boxes...
You can grab an alterable value by their index to go beyond the named values limitation. I did a quick test and I land on 99 999 999 Alterable Values that will return the value that I set them to.chrilley Yesterday, 02:53 PM
I have 2.5 Developer and the 2.5+ DLC.
Using the Compare a value it seems it goes all the way to IZ, which is I think ~236 alterable values, but I wasn't sure if it could go higher than that?