The default runtime of Fusion these days is Direct3D (9 or 11) which does not implement the majority of cSurface drawing routines for hardware-accelerated surfaces. If not even the simple SDK example...
Looki Today, 02:51 PMI liked the game. well done!Make an exit to the main screen.
niks Today, 02:41 PMHey! looks nice! i'll check it and give feedback in store;)
niks Today, 02:20 PMHi all,
Couple of issues I've come across with build #45 on Win 10 Pro x64 (20H2):
1) Uninstaller shortcut does not work on Win 10 start menu. I suspect this is due to the OS right click menu...
Thanks. I'll have a gander and have a go at that myself using the site (https://ss64.com/nt/) for aid - when I can find time.
aniceguy Today, 01:34 PMtrying to work this out myself recently, have you tried this?
https://www.youtube.com/watch?v=d_kmvUgN4Mk&t=442s
To be clear I actually don't need smooth zooming (of course that would be nice as a bonus) it would be ok if just being able to snap zoom between different states. Like 1x 0.5x etc so that might open...
Outcast Today, 12:36 PMtk22 thanks dude, was just going to upload them myself ;)
& let us know if there is any more help i can give Fernando :)
Do you know if there is any example out there with using the surface object for this?
Outcast Today, 12:20 PMIs this doable though without creating a complete mess when trying to do other things? Is there any example on how to do this?
By the way, I saw you mentioning that it might be possible to do zoom...
I think I am trying to create an autotile thing so that the correct tile frames are shown depending on position of other tiles around it.
Outcast Today, 12:16 PM
Ah, yes of course, that was the problem with the...
Ah, yes of course, that was the problem with the basic SDK example. I got something appearing on the screen finally.
airways Today, 03:22 PMSo the next issue is if it's possible to do something like WinGetSurface with a...