Something similar has been happening to me too, and it's been scaring the bejeezus out of me, because I thought I'd broken my game somehow. But it happens with older builds that were definitely fine,...Volnaiskra Today, 02:23 AM
I've done something related myself just recently, actually. I don't think it's exactly what you need, but I built a little "phrase menu" tool for myself. As I type, it narrows down a list of phrases...Volnaiskra Today, 02:12 AM
I know this is ancient but your MFA is simple but perfect. Much appreciated.
I was messing around doing this using dynamic array object but it just crashes.
Thanks again. Saving me so much time...
Global values are stored in a single array. When you set global value 1000, Fusion will allocate a 1000x4-byte array (and will initialize any non-initialized value, for example the last 900 values if...Yves Yesterday, 05:47 PM
Correct, thanks! This happens in global events or behaviors, old limitation. I can fix it for normal objects (and get their full animation name from the base frame), but for qualifiers it's a bit...Yves Yesterday, 05:44 PM
Can you share with us an Image from where you see this? Smooth feature is done by GPU, please also post the device informationFernando Yesterday, 03:03 PM
I have a question about Global/Alt Strings/Values that only Yves might be able to answer...
When you change Global/Alt String/Value by index, something like a high number for example 1000, will all...