I am able to use the Android object to successfully read gamepad input but cannot do the same with the Android Game Controller object. So if I have multiple gamepads (which is supposed...
Well, I don't use List object, it's hard and may be very complicated. I'm talking about INI++.ARS Yesterday, 06:53 PM
I use List Object. So much easier and is visual in one location within the Environment you are working on.
Not to mention works in ANDROID and Windows with ease.
Super Mario Example
Bump, I'm still waiting for the INI++ solution, cuz the google search only refers to the regular INI extension and I've tried to find any working examples.ARS Yesterday, 04:04 PM
Oh, I just forgot to remove the light intensity parameter from the xml - I was testing it with that first, before swapping to a float4 colour instead. There's no reason to have both, since a lighter...MuddyMole Yesterday, 03:22 PM
But would also remove the bilinear filtering...
The texture would be "shimmering"
Due to the way the gpu samples pixels in blocks of 4 and texture filtering.
Changing "MinFilter/MagFilter = Linear" to "Point" removes the artifacts.
Here's a good video/channel...