i will check but no changes, remember all process goes from a new framework and libs
can you send me a link of an apk of this game to compare here?
mm I don't see any issue related to MMFRuntime in your log
what I see is plenty of memory allocation, can you run your game with all task killed from background, seems to have some of them...
Fernando Please see the video.
I suppose in the build 292.18 increased processing for start of sound and looping sound compared from previous builds.