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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    PandaExplosion

    Sent you a PM

    Sent you a PM

    PandaExplosion Today, 12:10 AM Go to last post
    chrilley

    Fastloops are great for this stuff. I've put in a...

    Fastloops are great for this stuff. I've put in a basic movement for you. It moves the player by the X/Y Adjust values, you've setup, at a one-by-one pixel rate(within a fastloop so it's just as fast...

    chrilley Yesterday, 11:03 PM Go to last post
    SirEatAlot

    Well, it seems to be working again, tried at my...

    Well, it seems to be working again, tried at my home computer which failed yesterday and now it works! Perhaps there was something wrong with the exe or the bitmaps? Oh well, I'll post again if the...

    SirEatAlot Yesterday, 10:10 PM Go to last post
    Outcast

    Ok I have made this simpler. I have an example...

    Ok I have made this simpler. I have an example here with a small square that can be moved either by the controller or the keyboard (wasd keys) and I want it to be able to move freely except over the...

    Outcast Yesterday, 09:25 PM Go to last post
    elvisish

    Good to know! My old build seems okay, but you...

    Good to know! My old build seems okay, but you never know what someone's AV might flag so I'd like to preferably do a new one.

    elvisish Yesterday, 08:20 PM Go to last post
    YesNoYes

    I know that in the days of The Games Factory, you...

    I know that in the days of The Games Factory, you could crash TGF if you tried to perform a divide by zero in an event.

    I would assume nowadays this would be automatically cast to a NaN. Or maybe...

    YesNoYes Yesterday, 07:59 PM Go to last post
    SirEatAlot

    I updated the app exe file and installation...

    I updated the app exe file and installation bitmaps and now it works again, at least on my office computer, will try my home computer (which failed before) again soon

    SirEatAlot Yesterday, 06:23 PM Go to last post
    Graystripe2000

    On second thought, since all I have is a test map...

    On second thought, since all I have is a test map in terms of levels, maybe I should save playtesting until later.

    Graystripe2000 Yesterday, 06:06 PM Go to last post
    aniceguy

    Need a way to check .net core version installed and offer to install it if it isn't

    Hi all,

    Is there a way to check what version of .net core is installed? And if it isn't, a way to offer to install it?

    How would you do this if there is a way?

    Thank you in advance for any...

    aniceguy Yesterday, 04:59 PM Go to last post
    fredetmumu

    sorry, i don't understand what you want... why is...

    sorry, i don't understand what you want... why is there "detectors" for the counter?

    fredetmumu Yesterday, 04:56 PM Go to last post
    Outcast

    Ah no, I just want the collision to work properly...

    Ah no, I just want the collision to work properly with the "counter" object. It is supposed to be a counter that you can move around and the collision should work properly no matter the arrangement...

    Outcast Yesterday, 04:06 PM Go to last post
    fredetmumu

    i dont undestand very well what you want, moving...

    i dont undestand very well what you want, moving in a isometric map? because your character dont move isometricaly...

    fredetmumu Yesterday, 03:47 PM Go to last post
  • Jeff

    Fused November 2014 [Clickteam] 

    by
    Jeff
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    Published on 25th November 2014 07:49 PM
    1. Categories:
    2. News

    http://download.clickteam.com/newsletters/November2014.pdf

    Danny has released the latest issue of Fused!
    Check it out at ...
    Read More Read More

    Tri Peaks Solitaire Redux 

    by
    Jeff
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    Published on 14th December 2011 05:48 PM
    Article Preview

    Tri Peaks Solitaire Redux
    By Keith Adler

    The classic card game of Tri Peaks Solitaire featuring great graphics and sounds optimized for both the iPad and Retina displays.

    Features:

    - Fantastic gameplay that is ...
    Read More Read More

    Best In Show Solitaire - Big Fish Games 

    by
    Jeff
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    Published on 27th October 2011 02:35 PM
    1. Categories:
    2. Games
    Article Preview

    Best In Show Solitaire

    Commercial PC Game Build with Multimedia Fusion 2 Developer.

    Be the Best in Show in this gripping Card game! Use different dog ...
    Read More Read More

    Install Creator / Install Creator Pro - Build #40 

    by
    Jeff
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    Published on 27th October 2011 02:34 PM
    1. Categories:
    2. News

    Standard Version

    Pro Version

    Update for our installer tools!

    - Standard version only : the editor no longer requires administrator rights. ...
    Read More Read More
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