mm is possible this is from APO some devices may crash readying the buffer from picture, not sure why, but a change was made for this and was tested with one of the crashing device with no more...Fernando Today, 09:06 PM
Is anybody else seeing the "signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)" in "memcpy" error?
A few versions ago didn't have this issue. I think maybe 292.17 or something like that was fine.
I am using...
This was Designed on a Beta Extension and built / used on Windows 7. I am not sure why you are getting the Library Fail message, but I am sure it has something to do with it being Beta and used on...VBEinc Today, 06:00 PM
Hi all, I am working on a fighting game and I intend to go to patreon.
What I really would like to know is how viable it is to announce online multiplayer features, considering that online in...
reduce the amount or preload sounds and make them less than 1 MB in WAV nottice that some of your sounds are quite big when the soundpool decode them adn convert to wav before use.
also no more...
so what can I do, to fix this problem for chinese devices ?logum5 Today, 02:16 PM